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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Kithri Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with red lining and desert motifs. Her blonde hair is heavily combed to the right. Her eyes, though not visible through her cowl, are amber.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born on a small isolated farm. She worked as a nervous Fisher and found it very stressful. She has worked as a Fisher like her father before her.

Motivation: She is wracked by social anxiety; and she is unsatisfied with her job

Ideals: Justice. Flaws: Disease, Fearful. Bonds: Nature, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Kithri Smoothhands, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Eridred Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has a penchant for wearing a ring with an oversized amber on her right hand. She keeps her red hair in a pixie cut. Her hazel eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Eridred is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved out east to avoid the crime she committed. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels that her past leaves her morally obligated to help; and money/treasure

Ideals: Joker. Bonds: Rich, Family, Slave, Criminal record. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Eridred Ungart, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 15 (+2)8 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Jet (110 gp).


Social Check DCs


Baelitae Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her auburn hair, when down, is lengthy. Her eyes are violet and beady.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is frequently practicing swordplay.

History: She got into the Detective business at a young age. Cursed with lycanthropy at a very young age, Baelitae has worked very hard to control her curse. She struck the Detective job and began her own company from there.

Motivation: She's repulsed by the PC; and expand her business

Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Baelitae Jordan, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Dûgz Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his brown hair. His amber eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Dûgz was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his sister recently and the two have been together since.

Motivation: He is a bit of a kleptomaniac.

Flaws: Depressed. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Dûgz Graham, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. He wears a broad hat to cover his moderate length chestnut hair. His brown eyes peer out from beneath his broad brown hat.

Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a mountains tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Dudley, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Golden pearl (160 gp).


Social Check DCs


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears a tan armored body suit, with a simple brown line shooting up and back down. His long red hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his mother was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Terse, PTSD. Bonds: Military. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Tûgog Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'10" and very much looks the part of a Architect. His auburn hair is heavily combed to the left. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker, Fighting. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Tûgog Chatham, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)12 (+1) 6 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Deep blue spinel (300 gp).


Social Check DCs


Rurik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and brown. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Rurik was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Rurik's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Rurik Trueanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a grey suit. His blonde hair has been sun bleached extensively. He wears an eyepatch.

Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the east. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Blakely, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Lapis lazuli (16 gp).


Social Check DCs

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