Shautha Hayes, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her Stetson hat is riddled with cuts and holes. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a goblins raid, leaving Shautha alone in the world. After a stint in an orphanage, she was adopted. Due to her spouse's obsession with being a Bricklayer they were divorced and she won custody of their daughter. She worked as a Barrister, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Flaws: Ugly. Bonds: Poor, Family, Religious, Enemies. Occupation: Barrister
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Andraste Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tight fighting clothing, which leaves very little to the imagination. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Painter in town.
History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Painter for hire.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Orryn Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. His amber eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Bonds: Job, Military, Adventurer, Debt. Occupation: Banker
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Ozyman Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear red pants and tee shirts. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.
History: Ozyman lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and to prove his worth to the world
Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Chenna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is wavy and long. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Chenna hails from a village terrorized by giants. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels threatened by others; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Enemies. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Fallthra Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has brown hair. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful wizard made her what she is. Her martial abilities were realized during a raid on her village. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Gifted. Bonds: Attractive, Family, Mentor. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Eloise Mitchell, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. She keeps her long white hair kept up in a rat tail. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Through the years after Eloise was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Eloise's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Eloise and her spouse have recently divorced.
Motivation: To find somewhere to settle down; and she's repulsed by the pc
Ideals: Passionate, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. Her brown hair is cut short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a logical person and will generally grow upset if things defy logic and science.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and sabotage a competitor
Ideals: Athletic, Logical. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Paggen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are green and catlike.
Personality: Paggen wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Disciplined, Fighting. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Carved bone or ivory statuette (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
