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NPC Generator

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Advanced [show]


Cory Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and sports empty pouches on his belt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cory took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Bonds: Attractive, Adventurer, Nature, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Cory Hartford, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Avelina Hayley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Avelina was born in the west. At a young age she loved to build and create. Avelina liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Criminal record, Nature. Occupation: Gardener

Voice: Spits words with contempt

Attributes [hide]

Avelina Hayley, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. An abacus with copper, silver and gold markers (150 gp).


Social Check DCs


Trym Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His hair, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of illithids once and for all.

History: Trym was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Enemies, Family, Adventurer. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Trym Wheatley, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Virra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Armorer uniform. She wears her white hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Armorer. She uses divination through singing.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Virra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Virra. She has drifted from career to career and currently works as a Armorer.

Motivation: She is a bit of a kleptomaniac; and wants to raise her children well

Ideals: Gifted, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Virra Wildwander, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)11 (+0) 16 (+3)17 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 390 gp.


Social Check DCs


Irann Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She wears tan trousers with white and blue striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a scythe. Her long black hair reaches down to her waist. She has green eyes.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Professionalism, Entrepeneur. Bonds: Guardian, Nature, Adventurer. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Irann Ariessus, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. 2 Tanglefoot bags.


Social Check DCs


Ronwe Pain, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a custom-built plate barding that's adorned with black lining and desert motifs, she is not a threatening figure. She wears her brown hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has always had a great fascination with Tiefling culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ronwe was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Balancing her hectic life and new Brewer responsibilities is difficult.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Ronwe Pain, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Iolite (40 gp).


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: An older man who usually wears his white robe and has his crossbow always slung over his shoulder, he is not a threatening figure. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Marshal, who enjoyed hunting, Pikar was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Optimist, Philantrophist. Bonds: Nature, Military, Has a crush. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Pikar Brushgather, Male Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. Chrysoberyl (150 gp).


Social Check DCs


Paela Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This western woman is generally shirtless and showing off her tattooed chest. Her clothes are grease stained in places. Her hair is long and black with streaks of auburn, and is pulled back with small white clips. Her eyes are green and beady.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Paela was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's in love; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush, Criminal record. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Paela Tealeaf, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 300 gp.


Social Check DCs


Oblar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He keeps his white hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.

History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.

Motivation: Dwarven compassion; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Oblar Hilltopple, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs

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