Bertram Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Seeks redemption; and expand his business
Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Job. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Cask Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she sports pastel clothing, slightly heavier than average wear. Her fur is gray and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a ruthless business woman, a trait she acquired from her mother.
History: Cask hails from a village terrorized by brigands. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy.
Ideals: Entrepeneur. Bonds: Attractive, Enemies, Rich. Occupation: Jeweler
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Ildrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His crest, while still mostly green, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Ildrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and to protect his home
Flaws: Terse, Hedonist, Shy. Bonds: Immigrant, Guardian. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp.
Spring Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Sage uniform. Her cinnamon fur is kept up in a ponytail inside a small hat. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spring is combative with any and all who dare try her patience in the slightest.
History: Born in the south to a Sage, Spring learned a great deal about her father's area of expertise. She worked as a nervous Sage and found it very stressful. She has worked as a Sage like her father before her.
Motivation: To be a Stableman again; and expand her business
Ideals: Artistic, Justice, Logical. Bonds: Job, Attractive. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. Red garnet (150 gp).
Henry Shirley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. His black hair is heavily combed to the right. His gray eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Antagonistic, Insane, Fearful. Bonds: Immigrant, Poor. Occupation: Stylist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Fonkin Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple white line shooting up and back down. He is bristling with hidden weapons, mostly clubs and lances. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted druidic powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Criminal record. Occupation: Herbalist
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Tomph Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying red hair a little too much giving a sharp red color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Justice. Flaws: Emotional. Bonds: Rich, Attractive. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Darkwood Buckler.
Vistra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her auburn hair is cut short. Her face is scarred and worn.
Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When Vistra reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her religion dominates her actions.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp. 1 Minor magic item.
Cockaby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries flails. His hair is cut close to his head. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor, Criminal record. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
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