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NPC Generator

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Advanced [show]


Don Wentworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He prefers to wear flannel. His hair is long and blonde with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His green eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and he is greedy

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Rich, Guardian. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Don Wentworth, Male Human Sorcerer 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp. 1 Holy water.


Social Check DCs


Leaf Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He wears a broad hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Leaf was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush; and he wants to meet his childhood hero

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Has a crush. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Leaf Treat, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Rolf Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in the north, but his parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Rolf's homeland. Rolf decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated. Bonds: Enemies, Immigrant. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Rolf Dalanthan, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 18 (+4)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Druidic, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 pp. Eye agate (14 gp).


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His hair is short and silver. His eyes are a pleasant green.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Kildrak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Merchant

Voice: German accent

Attributes [hide]

Kildrak Torunn, Male Dwarf Sorcerer 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Megren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears baggy green pantaloons and a black scarf. Her rusty crest is lengthy. She has red eyes and a green hat with a black feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Athletic, Professionalism, Gifted. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Megren Ebynichtomonis, Female Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Eggren Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black crest is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Eggren Daardendrian, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ovak Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her white hair is singed and shortened. Her brown eyes peer out from beneath her broad black hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school to support her sick father, and resented it. She's since become an addict/alcoholic.

Motivation: She wants to meet her childhood hero; and to get a good night's sleep

Ideals: Joker. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Ovak Branson, Female Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Uthemar Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his chestnut hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He is obsessed with his god.

History: He was raised in a island tribe. Cursed with vampirism at a very young age, Uthemar has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Disease. Bonds: Rich, Job, Religious, Nature. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Uthemar Qualanthri, Male Elf Sorcerer 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)15 (+2) 17 (+3)9 (-1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp.


Social Check DCs


Travok Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large black tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Travok was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Travok Brawnanvil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 19 (+4)11 (+0) 14 (+2)7 (-2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 70 gp.


Social Check DCs

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