Eleanor Kenley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'11" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her left leg appears badly burned and disfigured. Her silver hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She also has developed a complete distrust of the Spice Merchant profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Expand her business; and to be a spice merchant again
Ideals: Passionate. Flaws: Mundane. Bonds: Poor, Job. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Masterwork Artisan’s tools.
Maiathah Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky tan painted plate armor. Her chestnut hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is happy with her job as a Ploughman. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Maiathah lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the west, certain she would find work there.
Motivation: An old rival family wants her found.
Ideals: Extrovert. Bonds: Attractive, Job, Family, Immigrant. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 5 (-3) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 pp. 1 Masterwork Heavy steel shield.
Hatae Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She carries a battered shield and tarnished scythe as well. Her silver hair is braided into rings. Her eyes are gray and catlike.
Personality: She will rave to anyone who will listen. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Rich, Adventurer. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Sweet Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a pastel armored body suit, with a simple brown line shooting up and back down. She wears a broad hat to cover her moderate length lavender fur. Her face is scarred and worn.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she has passion for adventuring and risk
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (16 gp).
Jo Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is physically well-built. Sporting a silver mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Jo lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Ovak Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her white hair is matted, messy, and big. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a ruthless business woman, a trait she acquired from her mother.
History: Ovak was born in the west. At a young age she loved to build and create. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Ovak and her spouse have recently divorced.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
Clerebold Deighton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left hand appears badly burned and disfigured. He has wavy auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: The child of western immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Dilettante
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Druuk Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a white armored body suit, with a simple black line shooting up and back down. He sports a long white beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the south, but his parents moved at a very young age to the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk
Flaws: Greedy. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Euron Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and brown handkerchief worn on his right side. His small hat is riddled with cuts and holes. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Euron took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Rich, Nature, Has a crush. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!