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NPC Generator

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Advanced [show]


Adrie Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear violet pants and tee shirts. She is muscular with a powerful set of arms. With wild white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Adrie isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a necromancer, Adrie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture.

Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Adrie Cithreth, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1100 sp.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a red coat over a tan low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is cut short. He has brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Hupe was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Job, Debt. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Hupe Nimblefingers, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 300 gp.


Social Check DCs


Fenriz Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He very much looks the part of a Dyer. His white hair is singed and shortened. His red eyes peer out from beneath his feathered green hat.

Personality: Fenriz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Pandaemonium, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp. Amethyst (100 gp).


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of his god on his torso. He carries a battered kukri and tarnished shortspear as well. He wears his cinnamon fur up. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: Kite lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Attractive, Family. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Kite Of World, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Efferil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: The child of eastern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants revenge against gnolls; and he's in love

Flaws: Hedonist. Bonds: Has a crush, Immigrant, Nature, Enemies. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Mystralath, Male Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Driindar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She is renowned for her bright green dresses and hats, and her gloved hand is found clutching a sai. Her crest is rusty, silky, and of moderate length. Her red eyes peer out from beneath her Stetson green hat.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is harsh and unforgiving.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Driindar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Driindar Xephyrbahnor, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Tiger eye turquoise (5 gp). Deep blue spinel (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dee Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. Her golden hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: Dee is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She plays an instrument quite well.

History: She was born in the north, but her parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and she wants nothing more than to rejoin the army

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Dee Reedfellow, Female Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)9 (-1) 14 (+2)5 (-3)
Skills Intimidation -1, Nature +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. He has golden hair. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the east to a Mercenary, Gunter learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Artistic, Justice. Flaws: PTSD. Bonds: Job, Debt. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Gunter Atterton, Male Human Sorcerer 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 2 Smokesticks.


Social Check DCs


Harbek Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries axes. His hair is short and red. He has a dull look in his hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Gifted from a young age, Harbek studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Gifted. Bonds: Rich, Nature, Adventurer. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Harbek Strakeln, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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