Shadow Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her cinnamon fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She is a font of random trivia from the lore and stories she has discovered
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp.
Lerissa Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, typically a more casual-formal manner. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She works hard and plays hard.
History: Lerissa was born in the south. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Halfling compassion; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Lapis lazuli (14 gp). 1 Chain shirt.
Barbena Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and violet handkerchief worn on her right side, and carries rapiers. Her white hair is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can't help but pocket interesting objects she comes across
History: Born to a Map Maker, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Barbena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barbena. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Flaws: Ugly, Insane, Mundane. Bonds: Criminal record, Poor. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Flask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple violet line shooting up and back down. He has a slight overbite and is overall scrawny. He has styled his brown fur well, parting it to the right. He is baby faced.
Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Flask hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Barkeep like his father before him.
Motivation: Sabotage a competitor; and he wants revenge against brigands
Ideals: Gifted, Philantrophist. Bonds: Enemies, Job. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Gildmak Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His head has been shaved. This violet eyed southerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Fargas Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. He has moderate length silver hair. His hazel eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.
History: Fargas was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 90 pp.
Gorga Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. She carries a battered club and tarnished glaive as well. Her hair is short and white. Her eyes are amber and she is always smoking a pipe.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Fighting. Flaws: Selfish, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Pink pearl (90 gp).
Iados Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a green shirt with thin black vertical stripes and blue pants. His brown hair is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: He was born at the edge of vast desert. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is content
Ideals: Joker, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp. 1 Masterwork Uncommon Weapon.
Tippletoe Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers white and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of shortspears on her belt, each one with a amethyst on the hilt. She has no hair. Her green eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
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