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NPC Generator

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Advanced [show]


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large grey jacket. His silver hair is lengthy and is close to two feet long. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Veit took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Veit Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Liftrasa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern woman, she is well dressed, but even with her fine clothing she looks run-down. Her black hair is smooth and relatively long. She has green eyes and a grey hat with a tan feather.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To pay off her debts; and she seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Selfish, Mundane. Bonds: Debt. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Liftrasa Strongheart, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp.


Social Check DCs


Akra Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman wears black leather gloves, a black jacket, and tight pants. Her blue crest is lengthy and is close to two feet long. She wears an eyepatch.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Fletcher father left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Akra Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +0, Intimidation +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Elysande Wade, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her tied-back hair is red. Her fierce green eyes like to dwell on things.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She comes from a rich southern family. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she is greedy

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Enemies, Rich, In love. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Elysande Wade, Female Human Sorcerer 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a white suit, brown shirt, and white tie. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Ozyman reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Ozyman Honeypot, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Zook Reese, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy tan suit. He wears a small hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered singing. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Justice, Artistic. Bonds: Attractive, Nature, Job. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Zook Reese, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 6 (-2)7 (-2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Pink pearl (140 gp).


Social Check DCs


Serpent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel, dusty cloak. He has styled his yellow fur well, parting it to the right. His amber eyes dart from person to person.

Personality: Eccentric and domineering, Serpent will drive conversation. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and wants to raise his children well

Ideals: Extrovert, Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Family. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Serpent Shore, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Eida Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white costume with the symbols of her god on her torso. Her red hair is drawn into a tight pony tail with a rose scrunchie. She is very pretty but has cold, dead eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Eida is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in the west, but her parents moved at a very young age to the north. Her first spouse was a Ploughman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her spouse's relatives view her with great suspicion; and many brigands want her driven away

Flaws: Disease. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Eida Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. 1 Chain shirt.


Social Check DCs


Gurdis Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a fancy grey dress. She is tall, broad shouldered and powerfully built. Her hair is blonde and curly. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Gurdis Steelfist, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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