Marbas Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, and is pretty ugly. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. Marbas was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the south, certain he would find work there.
Motivation: An old rival family wants him found.
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Phann Amastacia, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot resist a sob story and will often dote over anyone who has one.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family, Has a crush, Criminal record. Occupation: Adventurer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 2 (-4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has cinnamon fur. He has several tiny ruby earrings on each ear.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Lone was born in the north. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins.
Ideals: Entrepeneur, Opinionated, Persistence. Bonds: Rich, Enemies. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Jebeddo Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has a small bristly mustache and wavy brown hair. His brown unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A freak accident while working with his Armorer father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Flaws: Disease, Shy. Bonds: Religious, Enemies, Family. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Moonstone (50 gp). 1 Banded mail.
Vistra Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses like a well dressed Ruler does. Her golden hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 3 years old her parents immigrated from the north. A gifted student she started as a Masseuse, but she got bored and became a Ruler. She struck the Ruler job and began her own company from there.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult; and a deep hatred of brigands
Ideals: Justice. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Ruler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Koth Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'8" western man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small desert village. He struck it rich when he found rare goods in large quantities. He has worked as a Spy like his mother before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Rich, Attractive, Job, Nature. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Faral Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting violet shirt and pants, and carries greatswords. She has no hair. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of a Courier, who enjoyed hunting, Faral was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Nature. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Katherine Yeardley, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tattered old clothes. With wild golden hair. She has a dull look in her blue eyes.
Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She was an apprentice working in her mother's forge. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Flaws: Ugly, Insane. Bonds: Religious, Rich, Job. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Freshwater pearl (5 gp). 1 Masterwork Uncommon Weapon.
Sindri Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many yellow ritualistic tattoos. He wears baggy tan pantaloons and a yellow scarf. He has a very tight haircut. His green eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Passionate. Flaws: Fearful. Bonds: Military, Job, Adventurer. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 4000 cp.
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