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NPC Generator

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Advanced [show]


Vanchu Law, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. Her black hair is cut jaggedly and amateurishly. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Vanchu hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is lazy, self-centered, vain, and jealous.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content.

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Immigrant, Nature. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Vanchu Law, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His left hand appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Arnold will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Arnold was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Rich, Criminal record. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Arnold Ridley, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Heian Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy red hair. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Shepherd in town.

History: He got into the Shepherd business at a young age. He worked as a nervous Shepherd and found it very stressful. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Job. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Heian Casilltenirra, Male Elf Sorcerer 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1700 sp.


Social Check DCs


Grai Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear flannel. Her brown hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Grai never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Family, In love. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Grai Mitchell, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Nature +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Oriel Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her golden hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Oriel was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Due to her spouse's obsession with being a Marshal they were divorced and she won custody of their daughter. She worked as a Courier, and she later adopted a second daughter.

Motivation: She has decided she is irredeemable.

Flaws: Insane. Bonds: Attractive, Criminal record, Poor, Family. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriel Waite, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Griselda Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fancy grey dress. She keeps her golden hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after Griselda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Griselda's father didn't care for her much, and the feeling was mutual. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions

Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Military, Religious. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Griselda Denholm, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Grai Rutherford, Female Half-Orc [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries pickaxes. She has a long golden ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Half-Elven culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Half-Elven people; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Religious. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Grai Rutherford, Female Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)6 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Dagnal Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is greasy and uncared for. Her hazel eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Dagnal was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Dagnal's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Dagnal and her spouse have recently divorced.

Motivation: A strong sense of loyalty to Tabaxi people.

Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Dagnal Ungart, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 13 (+1)7 (-2)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Tanglefoot bags.


Social Check DCs

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