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NPC Generator

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Advanced [show]


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his falchion. He keeps his black hair in a pixie cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Seamstress.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Patrick Winterbourne, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 2 Smokesticks.


Social Check DCs


Drifting Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and is pretty ugly. Her black fur is thinning but still full. She has a tattooed face.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Drifting was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her brother's freedom.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Family. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Drifting Of Winter, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp.


Social Check DCs


Beatrice Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many red ritualistic tattoos. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a deerstalker hat to cover her moderate length auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.

History: She was born in the south. Like her mother and her brother before her, after school she went straight into learning to become a Mason. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Beatrice Cumberbatch, Female Human Sorcerer 2
Medium (5'1") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. Iolite (20 gp).


Social Check DCs


Dazzazn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his glaive. His crest is blue, silky, and of moderate length. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Dazzazn was born the youngest of three triplets. Through the years after Dazzazn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dazzazn's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Dazzazn Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp. White pearl (150 gp).


Social Check DCs


Dharg Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. He sports a long brown beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dharg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Fighting. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Dharg Prescott, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. 1 Bullseye lantern.


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He has wavy chestnut hair. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Jeweler job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Military, Job, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Ozyman Hogcollar, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 6 (-2)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Ignan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his red fur. His green eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Born in the south to a Fletcher, Drifting learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Fletcher soon after.

Motivation: Sabotage a competitor.

Ideals: Joker, Persistence. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a green suit, and he perpetually has his crossbow ready. He has no crest. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Beggar, Mozikth learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Beggar.

Motivation: Further expansion of business; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 12000 cp. 1 Half-Plate.


Social Check DCs


Doudra Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red crest, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Doudra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Doudra was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Marry her sister to traveling adventurers; and regain custody of her daughter

Ideals: Persistence. Flaws: Insomniac. Bonds: Poor, Family, Religious. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Doudra Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 6000 cp. Coral (100 gp).


Social Check DCs

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