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NPC Generator

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Advanced [show]


Gurdis Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her blonde hair is cut jaggedly and amateurishly. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. When she's not drinking or sleeping the drinks off, she's doing music.

History: The child of a Sage, who enjoyed hunting, Gurdis was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Dyer like her mother before her.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Nature. Occupation: Dyer

Voice: Hissing voice

Attributes [hide]

Gurdis Daerdahk, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)5 (-3)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 gp.


Social Check DCs


Jane Bristol, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy auburn hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Sailor, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Logical, Fighting. Flaws: PTSD. Bonds: Adventurer. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Jane Bristol, Female Human Sorcerer 2
Medium (4'11") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Unvera Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with black highlights, and long brown pants that bunch up around her shoes. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is braided into rings. She is baby faced.

Personality: Unvera wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Rich, Enemies. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Unvera Nackle, Female Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Iolite (30 gp). Citrine (30 gp).


Social Check DCs


Resh Home, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: Overbrimming with self-confidence, Resh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Resh Home, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Pink pearl (130 gp).


Social Check DCs


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a gnolls raid, leaving Oren alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many gnolls want him driven away.

Flaws: Ugly, Shy, Addict, Mundane. Bonds: Enemies. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Oren Whispermouse, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Purban High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His brown hair is unkempt and raggedy. His eyes are likewise gray.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Seamstress, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Purban High-hill, Male Halfling Sorcerer 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 2 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his brown hair well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Junk Dealer.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult.

Flaws: Ugly, Addict, Shy. Bonds: Job, Mentor. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Bertram Morton, Male Human Sorcerer 2
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp. Red spinel (40 gp).


Social Check DCs


Hadarai Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Hadarai took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insomniac, Emotional. Bonds: Rich. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Hadarai Amastacia, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Musical instrument.


Social Check DCs


Philomena Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear white clothing when she does not wear armor. Her black hair is styled in orderly dreadlocks. Her eyes are violet and she is always smoking a pipe.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Philomena studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She's since become an addict/alcoholic.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Depressed, Addict. Bonds: Adventurer. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Philomena Nimblefingers, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 4000 cp.


Social Check DCs

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