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NPC Generator

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Advanced [show]


Dadalan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his black crest to look like a famous performer. His fierce red eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. A true patriot, Dadalan would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Disease. Bonds: Immigrant, Military, Adventurer, Nature. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Dadalan Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Large well-done wool tapestry (200 gp). 1 Banded mail.


Social Check DCs


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a fine chain shirt which he covers with brown colored cloaks and clothing, marred by beers. He has moderate length blonde hair. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Gunter Beitz, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Finellen Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her hair is white, silky, and of moderate length. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in nunchaku use. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Finellen Glanhig, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 6
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 12 (+1)12 (+1) 10 (+0)5 (-3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Eye agate (10 gp).


Social Check DCs


Rangrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Rangrim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Attractive, Religious, Family. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Rangrim Holderhek, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)6 (-2) 10 (+0)4 (-3)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Tawar England, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports white clothing, slightly heavier than average wear. Her golden hair is greasy and uncared for. Her eyes are a pleasant hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Tawar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a pair of adventurers, Tawar grew up listening to her mother's many stories. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: To be a Carpenter again; and to reunite with her absent mother

Flaws: Ugly. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tawar England, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, red shirt, and green tie. He has done his best to style his gray fur to look like a famous performer. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable.

Ideals: Professionalism, Fighting. Flaws: Addict, Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Shifting Grass, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Healer’s kit.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and carries axes. His brown fur is kept up in a ponytail inside a small hat. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Serpent was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Fighting, Gifted, Persistence. Flaws: Insane. Bonds: Job, Religious. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Serpent In the Wind, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarai Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Glassblower. She wears her hair in dreadlocks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.

Motivation: She is greedy; and she is compelled to act according to her religious beliefs

Flaws: Impulsive, PTSD. Bonds: Family, Rich, Religious. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Sarai Littlefoot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Carnelian (20 gp). 1 Simple lock.


Social Check DCs


Leaf Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears baggy brown pantaloons and a black scarf. Her fur is yellow and curly. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She is skeptical of what others tell her and is slow to trust.

History: When she was but 3 years old her parents immigrated from the north. She was taken as a slave by a traveling circus and forced to perform She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Slave. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Leaf Moon, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs

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