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NPC Generator

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Advanced [show]


Adam Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He has a auburn handlebar mustache and slicked back auburn hair. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: A rival would like him out of the picture.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Adam Beitz, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)17 (+3) 12 (+1)13 (+1)
Skills History +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 50 pp.


Social Check DCs


Tharivol Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, tan cloak. His long golden hair is drawn into a two foot long braid. His skin is flawless and his green eyes scan people very quickly.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born in the west to a Spice Merchant, Tharivol learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spice merchant and was forced into it by his family

Ideals: Artistic. Bonds: Attractive, Guardian, Job, Debt, Family. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Tharivol Wasanthi, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Manfred Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He typically wears a sleeveless long coat of deep violet leather and dull yellow iron scale mail, marred by sweets. His tied-back hair is blonde. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Manfred Goltorah, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Spring Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She is dressed in an above average manner. Her fur is lavender and very short. Her copper eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. There was a wharf not far from home where she often wandered off to fish. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Opinionated. Bonds: Attractive, Rich, Nature. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Spring Mirror, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)18 (+4) 10 (+0)8 (-1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 4000 cp. Red-brown spinel (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is brown, silky, and of moderate length. Her eyes are violet and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. From her teen years she was always beautiful and desirable, so people have always doted on her. She has set out to sabotage the competition.

Motivation: To end her boredom; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Loopmottin Munggen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp.


Social Check DCs


Willow Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is typically in her Ruler uniform. Her long auburn hair reaches down to her waist. Her fierce hazel eyes like to dwell on things.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Logical, Gifted, Fighting. Flaws: Terse. Bonds: Job. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Willow Deephollow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears rags and sports a simple walking cane. Her hair is long and silver with streaks of golden, and is pulled back with small tan clips. Her eyes are hazel and catlike.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Caramip's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Caramip Ironhide, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 150 gp.


Social Check DCs


Antinua Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky violet painted plate armor. Her hair is long and chestnut with streaks of golden, and is pulled back with small violet clips. Her eyes are a pleasant amber.

Personality: A skeptical and narcissistic woman, Antinua's first love is herself. Her second love is also herself. Antinua is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and wants to raise her children well

Ideals: Impeccable. Flaws: Disease. Bonds: Family, Adventurer, Enemies. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Antinua Mellerelel, Female Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp.


Social Check DCs


Zepar Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries a battered lance and tarnished club as well. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Baker

Voice: Raspy

Attributes [hide]

Zepar Mayhem, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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