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NPC Generator

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Advanced [show]


Bertram Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right hand appears badly burned and disfigured. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Insomniac, Ugly, Insane. Bonds: Criminal record. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Bertram Waite, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Eida Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She dislikes all the random violence that takes place in the east. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Eida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and expand her business

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Mentor, Immigrant. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Eida Goodearth, Female Halfling Sorcerer 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Margery Jacobs, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Sporting a black mohawk this woman's hair draws a lot of attention. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Margery abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.

Motivation: Revenge; and money/treasure

Flaws: Insomniac, Addict. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Margery Jacobs, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)5 (-3) 10 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Lapis lazuli (14 gp).


Social Check DCs


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He keeps his yellow fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: Left-Handed was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Optimist, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Left-Handed Of World, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp.


Social Check DCs


Meena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her red hair is knotted and matted. Her eyes are green and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Meena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast island. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Meena Glittergem, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Trym Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. With wild brown hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. She takes great joy in being the best Mortician in town.

History: Trym was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: To be a Fisher again; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Logical. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Morthos Verity, Male Tiefling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He seems to be bored by most things; and an old rival family wants him found

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Attractive, Rich, Family. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Morthos Verity, Male Tiefling Sorcerer 4
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Zook Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Zook Loofollue, Male Gnome Sorcerer 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 900 sp. Peridot (30 gp).


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortspear. He keeps his silver hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Disease. Bonds: Job, Religious. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Zaffrab Welber, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Silver holy symbol.


Social Check DCs

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