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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Beiro Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His brown hair is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Has a crush, Nature. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beiro Horner, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


John Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the east. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Slave, Job, Family. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

John Bradley, Male Human Sorcerer 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp.


Social Check DCs


Fibblestib Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his red hair in a flapper bob. His eyes are likewise green. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Fibblestib Bafflestone, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 pp. Violet garnet (600 gp). Malachite (16 gp).


Social Check DCs


Cressel Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears light armors faded through time and improper care. He has a hunchback. His chestnut hair is long and unkept. His silver eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Joker, Fighting. Flaws: Ugly, Fearful. Occupation: Doctor

Voice: American accent

Attributes [hide]

Cressel Heal, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Terran, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Georgina Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Courier. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. She has green eyes and a red hat with a green feather.

Personality: Calm and collected, she is a well trained Courier. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Courier arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Dyer, but she was a colossal failure. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has money and likes to spend it.

Ideals: Professionalism. Bonds: Job, Rich, Family. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Georgina Strongbones, Female Halfling Sorcerer 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)16 (+3) 6 (-2)7 (-2)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Auran, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Prâk Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He wears a broad hat to cover his moderate length brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Opinionated. Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Prâk Mitchell, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Orc, Aquan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Zephan Gift, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: Zephan was born with his father's beautiful face. After coming to the age of reason, Zephan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Zephan Gift, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 6 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Enidda Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her red hair, when down, is lengthy. She is baby faced.

Personality: She dislikes all the random violence that takes place in the west. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Dyer soon after.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Pacifist, Philantrophist, Logical. Bonds: Nature, Job. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Enidda Waggletop, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 pp.


Social Check DCs


Pikar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with red colored cloaks and clothing, and a wedding ring on his left hand. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Emotional. Bonds: In love, Adventurer, Rich, Immigrant. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Pikar Sunmeadow, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Intimidation +1, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 gp.


Social Check DCs

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