Nim Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He keeps his silver hair in a flapper bob. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Immigrant, Enemies. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 sp. 1 Hourglass.
Odo Stafford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and he seems to be bored by most things
Ideals: Persistence. Flaws: Ugly, Hedonist, Mundane. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Cumpen Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a blue armored body suit, with a simple pastel line shooting up and back down. Her skin is also unnaturally pale. She wears her auburn hair up in a very large beehive style do. Her hazel eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Cumpen was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Cumpen's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 270 gp.
Fragrant Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. His long yellow fur is drawn into a two foot long braid. His thin eyebrows rest above his beady green eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp. 1 Masterwork Uncommon Weapon.
Pyntle Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. Her black hair is singed and shortened. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also hits on women, regardless of circumstances.
History: Born in the west her family was never financially stable. Her martial abilities were realized during a raid on her village. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants a kiss.
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Has a crush, Poor. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Morkral Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His tied-back hair is silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Morkral wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Hunter profession.
History: He was always a brilliant, if unscrupulous mind. He helped his mother out around the business and became quite the natural. He has achieved small success as a Soapmaker.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Yvonne Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear violet pants and tee shirts. She has a long chestnut ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of southern immigrants she idolized her father. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: Expand her business.
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vonbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, grey cloak. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Fisher profession.
History: He was born in the north, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insane, PTSD. Bonds: Job, Immigrant. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Farideh Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in black turtlenecks beneath a blue coat with red slacks. Her silver crest is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: Calm and collected, she is a well trained Herbalist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She struck the Herbalist job and began her own company from there.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Military, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Malachite (10 gp).
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