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NPC Generator

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Advanced [show]


Conrad Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears silk and lounges about seductively. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Adventurer. He is obsessed with a lost civilization.

History: When he was but 7 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Adventurer soon after.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 9 (-1)6 (-2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Deep green spinel (110 gp).


Social Check DCs


Gardain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. His chestnut hair has been sun bleached extensively. His eyes are blue and beady.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: Born in the east to a Tanner, Gardain learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Religious, Job. Occupation: Tanner

Voice: German accent

Attributes [hide]

Gardain Goblinbane, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp.


Social Check DCs


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His moppish golden hair is in a traditional bowl cut. His eyes are brown and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Selfish, Impulsive, Disease. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Theodoric Rutherford, Male Human Sorcerer 2
Medium (5'4") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)10 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a large pastel jacket. He has a penchant for wearing a ring with an oversized opal on his left hand. His beige fur is lengthy. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.

History: Spear lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Doctor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Philantrophist. Bonds: Rich, Family, Job. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Spear Of Winter, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Donella Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her father.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Donella Bafflestone, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. Blue quartz (13 gp).


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gerald hails from a village terrorized by brigands. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Herbalist.

Motivation: Many brigands want him driven away.

Ideals: Fighting, Joker, Opinionated. Flaws: Insane. Bonds: Enemies, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Gerald Haley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Silver pearl (100 gp).


Social Check DCs


Bruz Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His chestnut hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic, Justice. Bonds: Family, Poor, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Bruz Kensley, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy red dress. She wears a deerstalker hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Impulsive. Bonds: Attractive, Rich, Criminal record. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Rose Stoutman, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)10 (+0) 12 (+1)9 (-1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp.


Social Check DCs


Krûk Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he sports white clothing, slightly heavier than average wear. His silver hair is unkempt and raggedy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Krûk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army; and wants a kiss

Flaws: Ugly, Terse, Secretive. Bonds: Poor, Military. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Krûk Remington, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs

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