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NPC Generator

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Advanced [show]


Three Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur, while still mostly brown, has prominent grey streaks. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Impulsive. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Three Running, Male Tabaxi Sorcerer 1
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a brown and pastel robe with the hood down. He wears a wide-brimmed hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Stableman job and began his own company from there.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, In love. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Uraim Orcfoe, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 9 (-1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Delebean Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears baggy tan pantaloons and a pastel scarf, he is not a threatening figure. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Ideals: Optimist, Pacifist. Flaws: Mundane. Bonds: Rich. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Delebean Humplebumple, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 19 (+4)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs


Felosial Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her golden hair is braided into rings. Her green eyes dart from person to person.

Personality: Felosial is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in a small village she learned the ways of the warrior from her mother. Cursed with vampirism at a very young age, Felosial has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist, Fighting. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Felosial Teinithra, Female Elf Sorcerer 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and a wedding ring on his right hand. His black hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Faran took refuge in the old dungeon and found the beat up scythe and armor he uses now. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly. Bonds: In love, Job, Nature. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Faran Stoutman, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Silver pearl (50 gp).


Social Check DCs


Roger Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the south. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Addict, Secretive. Bonds: Poor, Enemies, Immigrant. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Roger Rolands, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Finely wrought small gold bracelet (100 gp).


Social Check DCs


Naal Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. He has wavy silver hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a slaver, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Impeccable. Bonds: Attractive, Poor, Mentor. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Naal Siannodel, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)10 (+0) 15 (+2)11 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Gimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Gimble and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Nature. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gimble Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp.


Social Check DCs


Nalaed Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is still thick. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and obtaining odd cultural elven artifacts is her passion

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Attractive, Immigrant. Occupation: Seamstress

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nalaed Frostbeard, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs

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