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NPC Generator

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Advanced [show]


Millicent Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright brown hair. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Millicent hails from a village terrorized by goblins. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: A deep hatred of goblins.

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Criminal record, Enemies. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Millicent Staurheim, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 15 (+2)9 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp. Amethyst (100 gp).


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey coat over a brown low-cut shirt, and a Stetson hat upon his head. His red hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Disciplined, Justice. Flaws: Insane. Bonds: Family, Religious. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Gerard Clinton, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Chrysoberyl (130 gp).


Social Check DCs


Zog Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'10", this man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy blonde hair. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zog is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich northern family. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Zog Yardley, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)12 (+1) 8 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Moss agate (14 gp).


Social Check DCs


Sweet Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her left hand appears badly burned and disfigured. Her fur is brown and curly. Her eyes are amber and she is always smoking a pipe.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sweet reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Flaws: Antagonistic, Selfish. Bonds: Attractive, Military. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Sweet Of Spirit, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 4 (-3)17 (+3)
Skills Animal Handling -1, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 600 sp. 1 Simple lock.


Social Check DCs


Vepar Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her red hair is lengthy and is close to two feet long. Her silver eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: Marry her sister to traveling adventurers; and wants to raise her children well

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record, Family. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Vepar Subtlety, Female Tiefling Sorcerer 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. 2 Smokesticks.


Social Check DCs


Gerard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and very much looks the part of a Jeweler. His hair is white, silky, and of moderate length. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Job, Attractive. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Gerard Blackwood, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)6 (-2) 16 (+3)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Thea Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her black hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Eccentric and domineering, Thea will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Thea was born the youngest of three triplets. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Her spouse's relatives view her with great suspicion; and she is content

Ideals: Extrovert. Flaws: PTSD, Mundane. Bonds: Attractive, Job, Family. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Thea Glenfellow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel painted combat armor at almost all times. His gray fur is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Pelt Paws, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)5 (-3) 16 (+3)18 (+4)
Skills Religion -1, Stealth +3
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs


Jane Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear ponchos typically of a light yellow in addition to tight pants, marred by chocolates. Her golden hair is lengthy. Her eyes are blue and beady.

Personality: She likes to make people angry or surprised. She has all her life been fascinated with dancing.

History: Jane was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has set out to sabotage the competition.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Jane Remein, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Citrine (80 gp). 1 Darkwood Shield.


Social Check DCs

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