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NPC Generator

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Advanced [show]


Duvamil Ningel, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. She has blue eyes and a tan hat with a blue feather.

Personality: Calm and collected, she is a well trained Dyer. She is obsessed with her god.

History: Duvamil hails from a village terrorized by dire rats. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Bonds: Rich, Job, Religious, Enemies, Criminal record. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Duvamil Ningel, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp.


Social Check DCs


Heather Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy yellow dress. Her white hair is cut short with large spiked bangs in the front. Her hazel eyes are slightly larger than normal.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a forest tribe. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Rich, Adventurer. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Heather Mellerelel, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp. 1 Darkwood Shield.


Social Check DCs


Yurk Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Armorer does. He has a small bristly mustache and wavy blonde hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Attractive, Criminal record. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Yurk Ainsworth, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Ridaro Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A 5'2" western woman, she wears a tan vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has wavy chestnut hair. She has blue eyes and a tan hat with a white feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She comes from a rich western family. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Ridaro Erenaeth, Female Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Donella Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She sports tan clothing, slightly heavier than average wear, and her gloved hand is found clutching a scythe. She has moderate length blonde hair. She has hazel eyes and a tan hat with a white feather.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and to be a animal trainer again

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Donella Oomtrowl, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. Banded agate (13 gp).


Social Check DCs


Ella Fidget, Female Human [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her clothes are grease stained in places. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Ella was raised in a hard working conservative environment. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Ella Fidget, Female Human Sorcerer 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)4 (-3) 15 (+2)9 (-1)
Skills Athletics +4, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1500 sp.


Social Check DCs


Gardain Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this western man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His black hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a gnolls raid, leaving Gardain alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Gardain Ungart, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His orange fur is knotted and matted. His eyes are blue and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: A deep hatred of illithids.

Flaws: Fearful. Bonds: Attractive, Enemies, Military, Family. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Kite Running, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Three Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. He wears a colorful flower in his gray fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Three would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Three was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Three Of Passion, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, Athletics +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 120 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp).


Social Check DCs

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