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NPC Generator

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Advanced [show]


Gildmak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is greasy and uncared for. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Gildmak Elderberry, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin red vertical stripes and violet pants. His head has been shaved. This green eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. A true patriot, Arumawann would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Arumawann reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Hedonist, Disease. Bonds: Military, Rich. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Arumawann Turen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Raymond Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Gifted. Bonds: Poor, Attractive, Criminal record, Has a crush, Family. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Raymond Stanford, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Yvonne Kensley, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry her sister to traveling adventurers; and to prove her worth to the world

Ideals: Opinionated. Flaws: Impulsive, Secretive. Bonds: Nature, Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Yvonne Kensley, Female Human Sorcerer 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Suhnae Liadon, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Painter uniform. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Suhnae was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Suhnae grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Suhnae. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Suhnae Liadon, Male Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Blue quartz (8 gp).


Social Check DCs


Anne Watson, Female Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern woman is wearing a long, brown, dusty cloak. Her long blonde hair reaches down to her waist. She has gleaming, smiling violet eyes.

Personality: She is extraordinarily eccentric. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. In her 13th year, her parents were killed by a orcs raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Nature, Enemies, Rich. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Anne Watson, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. Brown-green garnet (40 gp).


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair up. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Lance and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lance discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lance fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Guardian, Military, Adventurer. Occupation: Miller

Voice: Stutters

Attributes [hide]

Lance Norton, Male Human Sorcerer 2
Medium (5'0") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His white hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 13 years.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Drogo Roscoe, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)4 (-3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. 3 Holy water.


Social Check DCs


Phelaia Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears silk and lounges about seductively. She has wavy purple hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Phelaia was left her father's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Optimist, Fighting. Bonds: Attractive, Criminal record, Military. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Phelaia Ennui, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Red garnet (100 gp). 1 Antitoxin.


Social Check DCs

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