Nija Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a green tunic with tan highlights, and long black pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her dark red hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: Always inclined to offer people food she seems plenty friendly. She is afraid of women and trembles around them
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She got away from her former life and has fallen to alcoholism.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Slave, Military, Adventurer. Occupation: Barrister
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Grisha Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Optimist, Logical. Flaws: Impulsive, Insane. Bonds: Poor. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Donella Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female prefers to wear flannel. She is tall, broad shouldered and powerfully built. She has styled her red hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Flame Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He is dressed in an above average manner, and his gloved hand is found clutching a morningstar. His fur is cut close to his head. He has blue eyes and a brown hat with a pastel feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.
History: Born in the south his family was never financially stable. A gifted student he started as a Seamstress, but he got bored and became a Barrister. He inherited the family business which he has now maintained for 5 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Poor. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Sun Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears his white fur down. His amber unseeing eyes seem to look past you.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. He helped his mother out around the business and became quite the natural. He has achieved small success as a Miner.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp.
Rael Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His hair is cut close to his head. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: Born in the east to a Butcher, Rael learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with his old friends; and sabotage a competitor
Flaws: Shy, PTSD. Bonds: Rich, Job, Adventurer. Occupation: Butcher
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Griselda Sharps, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her auburn hair is singed and shortened. Her eyes are brown.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up falchion and armor she uses now. She left for the south, certain she would find work there.
Motivation: Her religion dominates her actions; and she is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Meriele Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a yellow armored body suit, with a simple green line shooting up and back down. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She will rave to anyone who will listen. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the west. When Meriele reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and she feels threatened by others
Ideals: Philantrophist. Flaws: Insane. Bonds: Poor. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Iolite (80 gp).
Lia Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is wearing colorful clothing, dressed as a Detective. She has silver hair. Her green eyes have a joyful gleam in them most of the time.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted arcane powers by her dying sister.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. Eye agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
