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NPC Generator

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Advanced [show]


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does, and he perpetually has his scimitar ready. He sports a flattop fur cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Cask lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Cask was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Military. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Cask Grass, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 16 (+3)18 (+4)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Quick Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy brown dress. She has gray fur. Her eyes are likewise blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Entrepeneur. Flaws: Mundane, Secretive. Bonds: Attractive, Slave, Family. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Quick Of World, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Uraim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His left leg appears badly burned and disfigured. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Uraim was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Family. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Uraim Glanhig, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Red-brown spinel (150 gp).


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. She is portly but not overly obese. Her chestnut hair is lengthy. Her blue eyes dart from person to person.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Gurdis grew up listening to her mother's many stories. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by drow. Gurdis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: An old rival family wants her found; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Family. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Gurdis Dankil, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp. Deep blue spinel (200 gp). Obsidian (16 gp). Star ruby (600 gp).


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He dresses like a well dressed Marshal does. He has a hunchback. His brass crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Medrash was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has worked as a Marshal like his mother before him.

Motivation: Wants to raise his children well; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Rosamund Lester, Female Human [Permalink]

Personal [hide]

Description: A 5'6" northern woman, she wears just a grey suit. Her auburn hair is wavy and long. Her amber eyes are passionate and lively.

Personality: Eccentric and domineering, Rosamund will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She is searching for what she claims is her rightful reward.

Motivation: To prove her worth to the world; and she's looking for her big break

Ideals: Extrovert, Joker, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Rosamund Lester, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Elizabeth Coombs, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears grey trousers with white and violet striped suspenders. She wears various colorful collared shirts. Her chestnut hair is still thick. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Bonds: Immigrant, Nature, Job. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Elizabeth Coombs, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Draconic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 70 gp. 1 Climber’s kit.


Social Check DCs


Hadwisa Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. She wears her auburn hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Hedonist, Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Hadwisa Qualanthri, Female Half-Elf Sorcerer 2
Medium (4'8") Half-Elf, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 7000 cp. 5 Acid flasks.


Social Check DCs


Ilde Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her brown hair in a flapper bob. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Ruler

Voice: French accent

Attributes [hide]

Ilde Bigtoe, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1300 sp.


Social Check DCs

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