Spring Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His red fur is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. Spring is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Spring was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father.
Flaws: Addict, Shy, Disease. Bonds: Attractive, Family. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Gunter Harlan, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up mace and armor he uses now. He has never given up on his painting dream.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Artistic. Flaws: Secretive, Fearful. Bonds: Attractive, Nature. Occupation: Apothecary
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 800 sp.
Gormogord Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Gormogord does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in the north, but his parents moved at a very young age to the east. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Passionate, Persistence. Flaws: Depressed. Bonds: Immigrant, Military. Occupation: Engraver
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Amber (120 gp).
Agnes Woods, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear brown tank tops with white skirt. With bright red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is calm most of the time but flees social interaction. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Agnes was born with her father's beautiful face. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Insane, Shy. Bonds: Attractive, In love. Occupation: Body Guard
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Sardonyx (40 gp). Rhodochrosite (12 gp). Rhodochrosite (12 gp).
Aelar Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling hazel eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and an old rival family wants him found
Flaws: Ugly, Shy. Bonds: Family, Military, Immigrant. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Donaar Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green armored body suit, with a simple grey line shooting up and back down. His long silver crest is drawn into a two foot long braid. His skin is flawless and his gold eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Donaar grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Bookbinder
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 60 pp.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.
Personality: Senteq is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: The child of western immigrants he idolized his father. Senteq was born on a far western mountains where he grew up under the tutelage of his father, an expert Sellsword. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Retire the richest man in the west; and he feels threatened by others
Ideals: Fighting, Entrepeneur. Flaws: Depressed, Fearful. Bonds: Immigrant, Has a crush. Occupation: Sellsword
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 70 gp. Peridot (30 gp). Star rose quartz (30 gp).
Rosalind Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an entirely yellow suit with pastel socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady gray eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a necromancer, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to travel the world and help people.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Damakos Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. His dark red hair is knotted and matted. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a font of random trivia from the lore and stories he has discovered
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety
Ideals: Logical, Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Miller
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!