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NPC Generator

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Advanced [show]


Hupe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a red vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His white hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Hupe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Artistic. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hupe Wiseacre, Male Halfling Sorcerer 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 280 gp. Zircon (20 gp). Red-brown spinel (50 gp). 1 Chain shirt.


Social Check DCs


Chassath Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and carries flails. Her crest is gold and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Raspy

Attributes [hide]

Chassath Raghthroknaar, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. 1 Chain shirt.


Social Check DCs


Sora Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she prefers to wear flannel. Her blue crest is kept up in a ponytail inside a small hat. Her eyes are a pleasant gold.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She misses her home and complains about the freezing weather, even in summer.

History: Sora lived on a farm with her father, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and wants to raise her children well

Ideals: Persistence. Bonds: Immigrant, Family, Adventurer, Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Sora Grrrmmballhyst, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)6 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Dell Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a red Stetson hat and red clothes. She keeps her red hair in a pixie cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is fixated on the number 45. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with a lost civilization.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Junk Dealer, but she got bored and became a Merchant. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of brigands

Flaws: Insane. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Dell Jamjar, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Banded agate (7 gp). 1 Chain shirt.


Social Check DCs


River Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has dyed his greying brown fur a little too much giving a sharp brown color. He has gleaming, smiling copper eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Carpenter in town.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Persistence. Bonds: Rich, Attractive, Job, Mentor. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

River Of Dragons, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Robert Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His long brown hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Robert Wharton, Male Human Sorcerer 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Torinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his crossbow. He has a moderate pudge and is not very fit. His green crest is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to be a ruler again

Ideals: Philantrophist, Artistic. Bonds: Attractive, Job. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Torinn Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp. 1 Masterwork studded leather.


Social Check DCs


Shanairla Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan coat over a white low-cut shirt, and a Stetson hat upon her head. She carries with her a set of hammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her silver hair is greasy and uncared for. Her fierce hazel eyes like to dwell on things.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Shanairla was born in the west. At a young age she loved to build and create. Her childhood dream was to be a Unemployed, but she was a colossal failure. She struck the Carter job and began her own company from there.

Motivation: To be a Unemployed again; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Shanairla Suithrasas, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His long black hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Impulsive, PTSD. Bonds: Attractive. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Staurheim, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp.


Social Check DCs

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