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NPC Generator

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Advanced [show]


Chaedi Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: Born to a pair of adventurers, Chaedi grew up listening to her father's many stories. She was taken from her home at a very young age. She has dedicated herself to building a better village for her children.

Motivation: She wants revenge against goblins; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Philantrophist. Bonds: Job, Adventurer, Slave, Enemies. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Chaedi Rothenel, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs


Radomir Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a red and black handkerchief worn on his right side. He has a small bristly mustache and wavy black hair. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west, but his parents moved at a very young age to the east. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Radomir never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Attractive, In love, Religious. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Radomir Bigheart, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp. Eye agate (14 gp).


Social Check DCs


Akra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. Her white crest is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She also is a firm believer in the womanly ideal.

History: Akra was raised in a hard working conservative environment. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Sculptor for hire.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Akra Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Vicky Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is kept up in a ponytail inside a top hat. Her brown eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the south. Her job bores her to no end. She has decided to make it more interesting.

History: She comes from a rich southern family. She has chosen to use the inheritance that was left to her frivolously. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and to reunite with her old friends

Ideals: Pacifist. Bonds: Rich, Immigrant, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Vicky Galanodel, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Vezera Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her feathered hat is riddled with cuts and holes. Her gold eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Mortician born in the past three hundred years. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 8 years old her parents immigrated from the south. She helped her mother out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Vezera Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Quespa Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" northern woman, she wears baggy green pantaloons and a brown scarf. Her long green crest is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: Aggressive, abrasive, and angry, Quespa embodies much of what other species detest in the Dragonborns. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Quespa was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Knight. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is wracked by social anxiety; and further expansion of business

Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Quespa Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Shax Heal, Female Tiefling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blue hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Shax embodies much of what other species detest in the Tieflings. She does not trust anyone and sleeps with one eye open.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Shax was left her mother's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Military. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Shax Heal, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Matilda Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a violet and brown robe with the hood down. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a rose on it. She is bald on top and has large brown tufts of hair around her ears. Her hazel eyes peer out from beneath her top violet hat.

Personality: This woman loves painting and to teach people painting more than just about anything. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She is a Jackalwere in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Matilda Xiloscient, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Mara Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her right hand appears badly burned and disfigured. Her long silver hair reaches down to her waist. She has several tiny amethyst earrings on each ear.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a very good compulsive liar and kleptomaniac.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and she is greedy

Ideals: Entrepeneur, Justice. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: French accent

Attributes [hide]

Mara Ray, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs

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