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NPC Generator

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Advanced [show]


Keyleth Klein, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her hair is long and blonde with streaks of brown, and is pulled back with small violet clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. After coming to the age of reason, Keyleth took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Keyleth Klein, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Aura On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her cinnamon fur, when down, is lengthy. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Roofer and was forced into it by her family; and to unite with her brother

Ideals: Entrepeneur. Flaws: Racist, Shy. Bonds: Attractive, Family. Occupation: Roofer

Voice: Low rumbling, strings words together

Attributes [hide]

Aura On the Water, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 10 (+0)7 (-2)
Skills Intimidation +0, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 130 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp).


Social Check DCs


Dustin Rayden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has shaved his head bald. His violet eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Dustin studied abroad. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Bounty Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin Rayden, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Hematite (7 gp).


Social Check DCs


Abalaba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'1" and wears a blue tunic with violet highlights, and long blue pants that bunch up around her shoes. Her hair is short and golden. Her blue eyes are passionate and lively.

Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.

History: Abalaba was raised in a hard working conservative environment. Her childhood dream was to be a Doctor, but she was a colossal failure. She got away from her former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Pacifist. Flaws: Insane, Addict. Bonds: Job, In love. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Abalaba Bafflestone, Female Gnome Sorcerer 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp.


Social Check DCs


Art Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her beige fur is still thick. Her copper eyes have a joyful gleam in them most of the time.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is a Hag in disguise. She moved from fad to fad and when she turned 15 she discovered writing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of dire rats; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Art Of Clay, Female Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 pp. 1 Banded mail.


Social Check DCs


Ootah Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a black and blue robe with the hood down and is in decent physical shape. She has moderate length white hair. Her eyes are brown and beady.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. She has achieved small success as a Locksmith.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Ootah Branson, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp. Gold and topaz bottle stopper cork (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Brass mug with jade inlays (100 gp). 3 Smokesticks.


Social Check DCs


Thiala Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a yellow armored body suit, with a simple violet line shooting up and back down. She wears a colorful flower in her red hair. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: She got into the Painter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Painter.

Motivation: Further expansion of business; and expand her business

Flaws: Antagonistic, Addict. Bonds: Attractive, Job. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Thiala Jordan, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)15 (+2) 18 (+4)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Immeral Rothenel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is kept up in a ponytail inside a Stetson hat. This hazel eyed northerner is not easily forgotten.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: He was born in the north, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Immeral Rothenel, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Skak Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man is typically in his Sellsword uniform. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Skak was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Criminal record. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Skak Garrick, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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