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NPC Generator

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Advanced [show]


Norman Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple violet robe with tan stripes complete with hood. His hair is long and blonde with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Mundane, Fearful, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Teinithra, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Darrak Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, grey, dusty cloak. His black hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Darrak was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants to get laid; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Has a crush. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Darrak Helcral, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp.


Social Check DCs


Carrie Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. With a patchy blonde beard and wild blonde hair. He has a dull look in his gray eyes.

Personality: He is irascible and easily irritated. Carrie is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Carrie was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and his relatives are trying to arrange a marriage

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family, Rich. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Carrie Amakiir, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 4 (-3)14 (+2) 15 (+2)11 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Kansif Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a tight fitting black shirt and pants. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears a Stetson hat to cover her moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She uses divination through singing.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record, Nature. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Kansif Hackney, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Banded agate (8 gp).


Social Check DCs


Gunnloda Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long chestnut hair is drawn into a two foot long braid. Her eyes are green and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy and tries to find solutions quickly.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Rich, Job. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Gunnloda Rubyeye, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 40 gp.


Social Check DCs


Windy Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her black fur has been sun bleached extensively. Her yellow eyes peer out from beneath her top pastel hat.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Windy was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She went to a religious school and was inspired by the priests there in charitable deeds. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Windy Thundercloud, Female Tabaxi Sorcerer 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. Amethyst (90 gp). 1 Minor magic item.


Social Check DCs


Falkrunn Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. She has a penchant for wearing a ring with an oversized jet on her right hand. Her black hair is thinning but still full. She has green eyes and a grey hat with a blue feather.

Personality: Always inclined to offer people food she seems plenty friendly. She pushes her goals aggressively. She is also a coward if confronted.

History: Falkrunn was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Falkrunn was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Fearful. Bonds: Rich, Job, Military. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Falkrunn Strongheart, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Emerald Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a brown wide-brimmed hat and brown clothes. He has a penchant for wearing a ring with an oversized amber on his right hand. His fur is gray and very short. His yellow eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. In his 14th year, his parents were killed by a illithids raid, leaving Emerald alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Pacifist. Flaws: Shy. Bonds: Rich, Enemies, Adventurer, Military. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Emerald Of World, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Silk rope.


Social Check DCs


Dagger Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear pastel tank tops with black skirt. Her fur is cinnamon and curly. Her hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Dagger was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Dagger Candle, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs

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