Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a pastel costume with the symbols of strength on his torso. His gray fur is lengthy and is close to two feet long. His copper eyes dart from person to person to random spaces in the air.
Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and to end his boredom
Ideals: Artistic, Entrepeneur. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 18000 cp.
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear grey tank tops with black skirt. Her hair is greying and her face has many wrinkles. Her thin eyebrows rest above her beady gray eyes.
Personality: She dislikes all the random violence that takes place in the east. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born several months after her mother was called into army service. When Vistra reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Military. Occupation: Banker
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp. Chalcedony (40 gp). Lapis lazuli (13 gp). 1 Chain shirt.
Aramil Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.
History: He was born in a small island village. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk.
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
William Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a dagger. He has moderate length auburn hair. He has a dull look in his gray eyes.
Personality: Calm and collected, he is a well trained Sage. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He has worked as a Sage like his mother before him.
Motivation: Expand his business; and wants a kiss
Ideals: Gifted. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Obsidian (7 gp). 1 Masterwork Common Ranged Weapon.
Adrie Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears silk and lounges about seductively. Her hair is chestnut and curly. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Energy wise she seems alert and responsive.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Animal Trainer.
Motivation: To be a Dilettante again; and expand her business
Ideals: Professionalism. Bonds: Attractive, Immigrant, Job, Military. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Burgell Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His blonde hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his dancing dream.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Artistic, Gifted. Bonds: Job, Enemies. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Varis Berevan, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, constantly wearing a blue suit, brown shirt, and grey tie, and is pretty ugly. He wears his silver hair down. He has several tiny ruby earrings on each ear.
Personality: Varis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Further he is a bit of a stoner and is frequently out of it.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Jade (90 gp).
Krimmon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is dressed in an above average manner. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Krimmon has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Racist, Disease. Bonds: Attractive. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp.
Roger Tindall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by sweets. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Cynical, Antagonistic. Bonds: Military, Religious. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
