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NPC Generator

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Advanced [show]


Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large brown jacket. His tied-back hair is blonde. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Optimist, Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Morkral Aranore, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)8 (-1)
Skills History +6, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Aquan, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 400 gp. Lapis lazuli (7 gp). Brown-green garnet (130 gp). Azurite (7 gp). Aquamarine (700 gp). 1 Minor magic item.


Social Check DCs


Tricking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. Her fur is white and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a brothel owner, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Mentor, Nature. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Tricking In the Morning, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Pyra Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her hair is cut close to her head. Her eyes are likewise white. Her teeth are white and perfect.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Map Maker mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic, Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Pyra Enigma, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Orc, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 250 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Surina Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. She has styled her red crest well, parting it to the left. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. When Surina reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur, Philantrophist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Surina Zzzxaaxthroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Nora Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with yellow socks and a vest with buckled shoes. She has shaved her head bald. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy. Bonds: Attractive, Military, Immigrant, Enemies. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Nora Stoutman, Female Halfling Sorcerer 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 5000 cp.


Social Check DCs


Osah Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy black pantaloons and a green scarf. She keeps her silver hair in a pixie cut. Her eyes are red and she is always smoking a pipe.

Personality: This woman loves writing and to teach people writing more than just about anything. She works hard and plays hard.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Osah was left her father's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Osah Rise, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)12 (+1) 18 (+4)17 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Cairn Weary, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is thinning but still full. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Cairn has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Cairn Weary, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. 1 Breastplate.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying white hair a little too much giving a sharp white color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small plains village. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Secretive, Impulsive. Bonds: Nature, Criminal record. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Medrash Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Knight uniform. He has done his best to style his gold crest to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Knight. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Medrash Umbyrphrael, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs

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