Jarana Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light brown in addition to tight pants. She has moderate length red hair. Her eyes are likewise gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarana is combative with any and all who dare try her patience in the slightest.
History: Jarana was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has worked as a Courier like her mother before her.
Motivation: To be a Engraver again.
Ideals: Justice. Flaws: Selfish. Bonds: Job. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp.
Mehen Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a whip. His red crest is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. 1 Darkwood Shield.
Sarah Addington, Female Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Brass mug with jade inlays (300 gp).
Sarah Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She also has developed a complete distrust of the Knight profession.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Slave Trader for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Entrepeneur. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Pink pearl (70 gp).
Greethen Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries a battered lance and tarnished club as well. His copper crest, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: Sold as a small child to a necromancer, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Gifted. Bonds: Attractive, Mentor, Criminal record. Occupation: Bricklayer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Azurite (8 gp).
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his copper crest up. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.
History: He is a Yochlol in disguise. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Professionalism, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Carter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (100 gp). 1 Masterwork studded leather.
Ruloth Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a long, black cloak. Her brass crest is singed and shortened. She wears large thick round spectacles.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She is searching for what she claims is her rightful reward.
Motivation: Expand her business.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Red garnet (40 gp).
Pâsh Sheldon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Aquamarine (400 gp). Pink pearl (110 gp). Azurite (11 gp). 1 Masterwork Common Melee.
Frouse Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has amber eyes.
Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Ruler business at a young age. A freak accident while working with his Herbalist mother left him crippled. He inherited the family business which he has now maintained for 12 years.
Motivation: He loathes his own lifestyle; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Insane, Disease, Depressed. Bonds: Criminal record, Job. Occupation: Ruler
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!
