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NPC Generator

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Advanced [show]


Loopmottin Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a blue suit. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is cut jaggedly and amateurishly. Her eyes are amber and catlike.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Navigator and found it very stressful. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent mother.

Flaws: Antagonistic, Disease. Bonds: Family, Job. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Loopmottin Dunben, Female Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Findex Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her red crest is still thick. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To settle down with her crush; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Slave, Rich, Adventurer, Has a crush. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Findex Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. 4 Holy water.


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His brown hair is long and unkept. His green eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: He was born in the west. His childhood dream was to be a Carter, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter; and to unite with his sister

Flaws: Ugly, Hedonist. Bonds: Family, Immigrant, Job. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Zook Horcusporcus, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)18 (+4) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven, Orc, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He was raised in a forest tribe. Ortegar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Nature, Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Ortegar Hogcollar, Male Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1700 sp.


Social Check DCs


Miles Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. He has gleaming, smiling green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Miles was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Mystralath, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Gillyd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple brown robe with white stripes complete with hood. Her brown hair is greasy and uncared for. She has gleaming, smiling gray eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gillyd was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Gillyd Rakankrak, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Sybil Stapleton, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. She is tall, broad shouldered and powerfully built. Her black hair, when down, is lengthy. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Sybil is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and money/treasure

Bonds: Attractive, Job, Family, Rich, Military. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Sybil Stapleton, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 8 (-1)11 (+0) 14 (+2)8 (-1)
Skills Athletics -1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Dynamic Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown fur is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dynamic Of Ebony, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Crampernap Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His hair is short and white. His eyes are a pleasant gray.

Personality: He has always had a great fascination with Tabaxi culture. Energy wise he seems alert and responsive.

History: Gifted from a young age, Crampernap studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He became a Carter soon after.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Crampernap Ironhide, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)18 (+4) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Giant, Auran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 320 gp.


Social Check DCs

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