Driindar Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fancy green dress. She wears a colorful flower in her red crest. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised in a island tribe. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and meet up once more with her childhood friend
Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Rich, Debt. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Artisan’s tools.
Volen Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has shaved her head bald. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Dyer, Volen learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Volen took refuge in the large cave and found the beat up halberd and armor she uses now. She's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Dyer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Sardonyx (80 gp).
Elama Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a blue cloak and cross-gartered tan stockings, marred by sweets. Her moppish red hair is in a traditional bowl cut. Her brown eyes dart from person to person to random spaces in the air.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A powerful necromancer made her what she is. A few years later when the east was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Ideals: Opinionated. Flaws: Ugly. Bonds: Enemies, Mentor, Immigrant. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Banded mail.
Mara Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Armorer. Her hair is golden and very short. Her brown unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born blind and as such lacked many opportunities for work. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Job, Criminal record. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Pallabar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with his god.
History: Born in the west to a Guard, Pallabar learned a great deal about his mother's area of expertise. His childhood dream was to be a Fletcher, but he was a colossal failure. He has never given up on his dancing dream.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Red spinel (150 gp). 1 Banded mail.
Nija Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a small hat to hide her balding. Her half smiles and black eyes are beguiling and draw you in.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nija was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and to reunite with her absent father
Bonds: Poor, Attractive, Enemies, Family. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp. Star rose quartz (40 gp). Silver pearl (40 gp). Rhodochrosite (7 gp). 1 Masterwork Common Melee.
Hoshgrish Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Hoshgrish was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Opinionated, Persistence. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Beloril Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He has a hunchback. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Beloril was raised in a hard working conservative environment. A gifted student he started as a Bricklayer, but he got bored and became a Spice Merchant. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult.
Ideals: Disciplined, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Therlin Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and has a large brown mantle and cape that has been intricately interwoven into her black robe. Her skin is also unnaturally pale. Her hair, while still mostly silver, has prominent grey streaks. She has amber eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also hits on women, regardless of circumstances.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Junk Dealer, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and to settle down with her crush
Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant, Job. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 44000 sp. 1 Masterwork Common Melee.
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