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NPC Generator

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Advanced [show]


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is also unnaturally pale. Her red hair is braided into rings. Her eyes are gray.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a very good compulsive liar and kleptomaniac.

History: Sannl hails from a village terrorized by orcs. In her youth she was a Sage, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Criminal record, Enemies. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Sannl Balderk, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 13 (+1)6 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1100 sp. 1 Superior lock.


Social Check DCs


Krimmon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Krimmon grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Flaws: Greedy. Bonds: Family, Adventurer, Debt, Military. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Krimmon Hogcollar, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Deep blue spinel (200 gp).


Social Check DCs


Gilbert Blyth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. He has gleaming, smiling brown eyes.

Personality: Gilbert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Gilbert Blyth, Male Human Sorcerer 2
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kelter Greenbottle, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)7 (-2) 16 (+3)18 (+4)
Skills History +0, Performance +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Lerissa Gift, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She is bristling with hidden weapons, mostly shortbows and lances. Her black hair is heavily combed to the left. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: Lerissa lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Lerissa Gift, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Shivering Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a lot of dark rich colors, with gold accents. She keeps her beige fur in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Shivering is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Gifted from a young age, Shivering studied abroad. Her martial abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Shivering Grass, Female Tabaxi Sorcerer 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shautha Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her brown hair is long and unkept. Her eyes are brown and beady.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born a particularly ugly child, much to the horror of her parents. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: Dragonborn compassion; and she is greedy

Ideals: Gifted. Flaws: Ugly, Shy, Insane, Racist. Bonds: Rich. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shautha Denholm, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Koth Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish black hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Koth has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Secretive. Bonds: Attractive, Criminal record, Rich. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Koth Skelton, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. White pearl (70 gp). 1 Buckler.


Social Check DCs


Uadjit Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her falchion. Her crest is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Uadjit Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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