Dagnal Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her chestnut hair in a flapper bob. Her eyes are amber and she is always smoking a pipe.
Personality: Always inclined to offer people food she seems plenty friendly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in a small mountains village. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Ideals: Philantrophist, Gifted. Bonds: In love, Nature, Military. Occupation: Shepherd
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Gold dragon comb with red garnet eye (700 gp). A delicate silver chain set with a tourmaline (30 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Jeweled gold crown (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Five Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His black fur is greasy and uncared for. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Five was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Military. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 500 pp. Golden yellow topaz (500 gp). Banded agate (6 gp). Fire opal (500 gp). Red garnet (50 gp). Azurite (6 gp). Tiger eye turquoise (6 gp).
Tricking Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He has done his best to style his red fur to look like a famous performer. He has amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tricking took refuge in the old dungeon and found the beat up sai and armor he uses now. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Logical, Gifted. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. A silver and pearl hairclip (90 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple brown robe with black stripes complete with hood, and he perpetually has his sai ready. He keeps his long red fur kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.
Personality: He dislikes all the random violence that takes place in the north. He invites people to come help in his community garden.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting, Pacifist, Philantrophist. Bonds: Attractive, Rich. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 132 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Giant, Terran, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Moss agate (4 gp). Golden yellow topaz (1200 gp). Fire opal (1400 gp). Blue sapphire (1400 gp). Deep blue spinel (1200 gp). Citrine (50 gp). Star ruby (1400 gp). Black pearl (1200 gp). Sardonyx (50 gp). Fire opal (1400 gp). Moss agate (4 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Onyx (50 gp). Moonstone (50 gp). Smoky quartz (50 gp). Red spinel (130 gp). Deep blue spinel (1200 gp). Citrine (50 gp).
Grom Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He has done his best to style his black hair to look like a famous performer. He has several tiny amber earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Grom was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Ignan, Celestial
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Peridot (20 gp). Deep blue spinel (800 gp). Azurite (16 gp). Golden yellow topaz (800 gp). Golden pearl (160 gp). 1 Medium magic item.
Adrie Galanodel, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair, when down, is lengthy. Her gray eyes lackadaisically let the world flow into them.
Personality: Adrie is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is able to make almost anything out of random pieces of junk.
History: Adrie was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 9 years.
Motivation: Expand her business; and to be a cook again
Ideals: Extrovert, Gifted. Bonds: Job. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 500 pp. Chrysoberyl (50 gp). Tiger eye turquoise (13 gp). Chrysoberyl (50 gp). Amber (50 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Black star sapphire (1200 gp). Aquamarine (1400 gp). Obsidian (13 gp). Fire opal (1200 gp). Black pearl (1400 gp). Peridot (40 gp). Alexandrite (1400 gp). Moonstone (40 gp). Tiger eye turquoise (13 gp). Iolite (40 gp). Aquamarine (1400 gp). Red spinel (50 gp). Rock crystal (40 gp). Amber (50 gp). Chrysoprase (40 gp).
Bucklal Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man usually wears his red robe and has his nunchaku always slung over his shoulder. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Joker, Optimist. Bonds: Attractive, Religious. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 41 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Solid gold idol (300 gp). A necklace of small pink pearls (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item.
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