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NPC Generator

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Advanced [show]


Akmen Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Akmen grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Akmen Wrath, Male Tiefling Druid 15
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Athletics +6, Insight +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 500 pp. Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver ewer (60 gp). An abacus with copper, silver and gold markers (130 gp). 1 Medium magic item.


Social Check DCs


Thakrak Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Thakrak Wheatley, Male Half-Orc Druid 15
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 60 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Alexandrite (200 gp). Alexandrite (200 gp). Red-brown spinel (60 gp). Freshwater pearl (11 gp). Star rose quartz (40 gp). Bloodstone (40 gp). Hematite (11 gp). Alexandrite (200 gp). Malachite (11 gp). Red-brown spinel (60 gp). Azurite (11 gp). Aquamarine (200 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Brown-green garnet (60 gp).


Social Check DCs


Leaf Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. He wears his brown fur down. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Professionalism, Gifted. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Leaf Of Storm, Male Tabaxi Druid 15
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +6, Nature +8
Senses Passive Perception 12
Languages Common, Auran, Goblin, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Thamuz Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears bulky black painted plate armor. He has a hunchback. His hair is cut close to his head. This white eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the south. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: To end his boredom; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Immigrant. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Thamuz Serenity, Male Tiefling Druid 16
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Arcana +7, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 600 pp. Brown-green garnet (100 gp). Deep green spinel (100 gp). Silver pearl (100 gp). Deep blue spinel (800 gp). Azurite (7 gp). Iolite (20 gp). Amber (100 gp). Golden yellow topaz (800 gp). Chalcedony (20 gp).


Social Check DCs


Frouse Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is matted, messy, and big. His eyes are likewise green.

Personality: Frouse is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Gnomish people; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Logical. Flaws: Ugly, Racist. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Frouse Boondiggles, Male Gnome Druid 16
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +5, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 300 pp. Gold music box (1000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Immeral Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting yellow shirt and pants. His blonde hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: Immeral was born the youngest of three triplets. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and to share knowledge with the world

Ideals: Logical. Flaws: Selfish. Bonds: Family. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Immeral Accord, Male Half-Elf Druid 17
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1600 pp. Lapis lazuli (15 gp). Freshwater pearl (15 gp). Onyx (60 gp). Deep green spinel (110 gp). Onyx (60 gp). Black opal (1100 gp). Rich purple corundum (1100 gp). Jasper (60 gp). Golden yellow topaz (1500 gp). Blue star sapphire (1100 gp). Deep blue spinel (1500 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Chrysoprase (60 gp). Moss agate (15 gp). Eye agate (15 gp). White pearl (110 gp). Violet garnet (1500 gp). Tiger eye turquoise (15 gp). Tiger eye turquoise (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Beloril Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: A powerful necromancer made him what he is. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Wants to work out more often; and tabaxi compassion

Ideals: Athletic, Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Beloril Durthane, Male Dwarf Druid 16
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)6 (-2)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Blue quartz (13 gp). Sardonyx (80 gp). Jasper (80 gp). Red garnet (160 gp). Alexandrite (1600 gp). Fire opal (1300 gp). Rose (80 gp). Tourmaline (160 gp). Zircon (80 gp). Alexandrite (1600 gp). Onyx (80 gp). Alexandrite (1600 gp). Rock crystal (80 gp). Freshwater pearl (13 gp). Jet (160 gp).


Social Check DCs

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