Shamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tan trousers with brown and black striped suspenders. She wears various colorful collared shirts. Her red hair is greasy and uncared for. Her violet eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal poetry training, and achieved minor success. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and to end her boredom
Ideals: Artistic. Flaws: Ugly, Mundane, Disease. Bonds: Family. Occupation: Glassblower
Voice: Hollow voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 123 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 800 pp. Chalcedony (40 gp). Chrysoberyl (140 gp). Sard (40 gp). Rhodochrosite (9 gp). Chrysoberyl (140 gp). Rock crystal (40 gp). Chrysoberyl (140 gp). Blue sapphire (1200 gp). Sard (40 gp). Emerald (1200 gp). Red garnet (140 gp). Smoky quartz (40 gp).
Veloptima Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has the majority of her body covered in plate. She has styled her blonde hair well, parting it to the left. Her eyes are violet and catlike.
Personality: Overbrimming with self-confidence, Veloptima isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She is obsessed with finding treasure.
History: Born to a Painter, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Aquamarine (600 gp). Golden yellow topaz (600 gp). Rich purple corundum (400 gp). Fire opal (400 gp). Jade (150 gp). Golden yellow topaz (600 gp). Citrine (40 gp). Aquamarine (600 gp). Moss agate (8 gp). Sard (40 gp). Aquamarine (600 gp). Blue diamond (3000 gp). Lapis lazuli (8 gp). 1 Medium magic item. 1 Medium magic item.
Shedinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. His crest is short and black. His eyes are red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it.
Flaws: Emotional, Hedonist. Bonds: Slave, Rich, Immigrant. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Emerald (1300 gp). Malachite (15 gp). Jet (160 gp). Rhodochrosite (15 gp). Violet garnet (700 gp). Blue star sapphire (1300 gp). Pink pearl (160 gp). Brown-green garnet (160 gp). Golden pearl (160 gp). Rhodochrosite (15 gp). Chrysoprase (80 gp). Golden yellow topaz (700 gp). Red-brown spinel (160 gp). Rock crystal (80 gp). Violet garnet (700 gp). 1 Medium magic item.
Brug Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.
Personality: Brug wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Athletic, Disciplined, Artistic. Bonds: Attractive. Occupation: Shipwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Gnome, Auran
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Malachite (10 gp). Eye agate (10 gp). Carnelian (20 gp). Chalcedony (20 gp). Obsidian (10 gp). Onyx (20 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Banded agate (10 gp). Obsidian (10 gp).
Helen Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair is cut jaggedly and amateurishly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She acts crazy and hedonistic. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has dedicated herself to building a better village for her children.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and wants to raise her children well
Flaws: Hedonist, Disease. Bonds: Rich, Adventurer, Job, Family. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial, Goblin
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Coral (90 gp). Rhodochrosite (11 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Azurite (11 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Tourmaline (90 gp). Rhodochrosite (11 gp). Hematite (11 gp).
Emerald Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, brown, dusty cloak and is in decent physical shape. He has wavy cinnamon fur. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.
History: Emerald hails from a village terrorized by goblins. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He is greedy; and revenge
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Enemies, Adventurer, Rich. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Obsidian (13 gp). Zircon (50 gp). Brown-green garnet (40 gp). Fiery yellow corundum (1500 gp). Malachite (13 gp). Rhodochrosite (13 gp). Rock crystal (50 gp). Lapis lazuli (13 gp). Alexandrite (700 gp). Azurite (13 gp). Black star sapphire (1500 gp). Jet (40 gp). Red-brown spinel (40 gp). Pink pearl (40 gp). Golden yellow topaz (700 gp). Amethyst (40 gp).
Rosalind Woods, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and very short. Her blue eyes peer out from beneath her feathered brown hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Rosalind would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Athletic. Bonds: Nature, Military, Mentor, Adventurer. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp).
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