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NPC Generator

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Advanced [show]


Shifting Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. He has styled his white fur well, parting it to the right. His eyes are yellow and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Sailor, who enjoyed hunting, Shifting was taken on many hunting expeditions. Shifting liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist. Flaws: Terse. Bonds: Rich, Nature, Guardian, Military. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Shifting Of World, Male Tabaxi Druid 15
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 3 (-4)17 (+3)
Skills History +6, Survival +1
Senses Passive Perception 6
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 gp. Bloodstone (80 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Rhodochrosite (10 gp). Alexandrite (1600 gp). Sardonyx (80 gp). Violet garnet (1600 gp). Eye agate (10 gp). Eye agate (10 gp). Rock crystal (80 gp). Golden yellow topaz (1600 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. He has hazel eyes and a white hat with a black feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He was born in the west. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Athletic, Entrepeneur. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Hupe Underbough, Male Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. Golden yellow topaz (700 gp). Blue sapphire (700 gp). 1 Medium magic item.


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy yellow fur. She very much looks the part of a Merchant. She has a hunchback. She keeps her yellow fur in a flapper bob. She has yellow eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Merchant.

Motivation: She is unsatisfied with her job.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Cask Wind, Female Tabaxi Druid 15
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 59 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Acrobatics +8, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Red garnet (80 gp). Freshwater pearl (4 gp). Rock crystal (50 gp). Peridot (50 gp). Azurite (4 gp). Blue quartz (4 gp). White opal (1400 gp). Banded agate (4 gp). 1 Medium magic item.


Social Check DCs


Breena Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is golden and very short. She tend to wears goggles to shield her eyes.

Personality: Breena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and retire the richest woman in the south

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Breena Rofferton, Female Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 144 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 18 (+4)9 (-1)
Skills Sleight of Hand +8
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 1000 gp. Eye agate (7 gp). Chrysoberyl (110 gp). Peridot (40 gp). Aquamarine (1400 gp). Peridot (40 gp). Deep blue spinel (1400 gp). Chrysoberyl (110 gp). Bloodstone (40 gp). Malachite (7 gp). Jet (110 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Deep blue spinel (1400 gp). Sard (40 gp). Emerald (800 gp). Banded agate (7 gp). Chrysoprase (40 gp).


Social Check DCs


Sannl Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a grey shirt with thin blue vertical stripes and brown pants. Her brown hair is lengthy. She is baby faced.

Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born on a small isolated farm. Cursed with unlife at a very young age, Sannl has worked very hard to control her curse. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: She wants revenge against illithids; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Job, Enemies, Nature. Occupation: Detective

Voice: Whispers

Attributes [hide]

Sannl Caebrek, Female Dwarf Druid 17
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Medicine +9, Performance +9
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 1900 pp. Silver pearl (50 gp). Pink pearl (50 gp). Bloodstone (50 gp). Obsidian (13 gp). Azurite (13 gp). Deep blue spinel (1600 gp). Amethyst (50 gp). Star ruby (1600 gp). Alexandrite (1600 gp). White opal (1600 gp). Black pearl (1600 gp). Black opal (1600 gp). Peridot (50 gp). Aquamarine (1600 gp). Jasper (50 gp). Aquamarine (1600 gp). Jacinth (2000 gp). Jasper (50 gp). Banded agate (13 gp). Aquamarine (1600 gp). Emerald (1600 gp). Hematite (13 gp). Jacinth (2000 gp). Coral (50 gp). Rhodochrosite (13 gp). Hematite (13 gp). Rhodochrosite (13 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shax Justice, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green tunic with tan highlights, and long black pants that bunch up around her shoes. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is blue and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shax took refuge in the large cave and found the beat up trident and armor she uses now. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Attractive, Mentor, Nature. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Shax Justice, Female Tiefling Druid 18
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 8
Hit Points 100 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +4 / 5d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 13000 gp. Sardonyx (20 gp). Lapis lazuli (11 gp). Red spinel (150 gp). Moss agate (11 gp). Citrine (20 gp). Clear bright green emerald (2000 gp). Black pearl (700 gp). Hematite (11 gp). Sard (20 gp). Freshwater pearl (11 gp). Violet garnet (700 gp). Sardonyx (20 gp). Violet garnet (700 gp). Onyx (20 gp). Golden yellow topaz (700 gp). Deep green spinel (150 gp). Black pearl (700 gp). Alexandrite (700 gp). Tiger eye turquoise (11 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Golden pearl (150 gp). Coral (150 gp). Citrine (20 gp). Brown-green garnet (150 gp). Amber (150 gp). Rock crystal (20 gp). Deep blue spinel (700 gp). Rose (20 gp). Coral (150 gp). Black opal (1100 gp). Peridot (20 gp). Bloodstone (20 gp). Golden pearl (150 gp). Golden yellow topaz (700 gp).


Social Check DCs


Tervaround Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with red skirt. She is portly but not overly obese. With bright auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: To get a good night's sleep; and marry her sister to traveling adventurers

Ideals: Disciplined. Flaws: Insomniac, Mundane. Bonds: Has a crush, Family. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Tervaround Loofollue, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 137 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)14 (+2) 10 (+0)15 (+2)
Skills Deception +7, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (110 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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