Aramil Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Architect. He wears a colorful flower in his white hair. He has several tiny opal earrings on each ear.
Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and wants to raise his children well
Ideals: Extrovert. Bonds: Attractive, Rich, Slave, Family, Adventurer. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Alexandrite (300 gp). Bloodstone (60 gp). Lapis lazuli (5 gp). Citrine (60 gp). Lapis lazuli (5 gp). 1 Medium magic item.
Baradad Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His feathered hat is riddled with cuts and holes. His red unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (150 gp). Silver chalice with lapis lazuli gems (150 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled gold crown (6000 gp). Silver ewer (20 gp). A necklace of small pink pearls (3000 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has silver hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves writing and to teach people writing more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small forest village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Artistic, Entrepeneur. Flaws: PTSD. Bonds: Adventurer, Nature. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 800 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (110 gp). Old masterpiece painting (700 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and ruby ring (6000 gp).
Greeba Stansfield, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is chestnut. She is baby faced.
Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Greeba has worked very hard to control her curse. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Moss agate (13 gp). Blue quartz (13 gp). Bloodstone (40 gp). Obsidian (13 gp). Peridot (40 gp). Sard (40 gp). Golden yellow topaz (1000 gp). Citrine (40 gp). Sard (40 gp). Star rose quartz (40 gp). Lapis lazuli (13 gp). Tiger eye turquoise (13 gp). Tourmaline (60 gp). 1 Medium magic item.
Tana Nackle, Female Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she dresses in blue turtlenecks beneath a black coat with red slacks. Her auburn hair is unkempt and raggedy. She has a dull look in her gray eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She misses her home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She is content.
Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Mentor. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Celestial, Giant
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Red spinel (150 gp). Zircon (60 gp). Golden yellow topaz (1200 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). 1 Medium magic item.
Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is an epitome of beauty. She has done her best to style her silver hair to look like a famous performer. Her hazel eyes lackadaisically let the world flow into them.
Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is compelled to act according to her religious beliefs; and to prove her worth to the world
Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A small bag of saffron. (80 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Fire opal pendant on a fine gold chain (2300 gp). A necklace of small pink pearls (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item.
Sethrekar Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses like a well dressed Mason does. He has moderate length copper crest. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: He got into the Mason business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Sethrekar's homeland. Sethrekar decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Bonds: Job, Attractive, Immigrant. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A small bag of saffron. (90 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (900 gp). Sapphire pendant on gold chain (2500 gp). A roughly beaten golden orb (50 gp). Silver ewer (90 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
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