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NPC Generator

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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light brown in addition to tight pants. His cinnamon fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Three was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious, Enemies. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Three Grass, Male Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Banded agate (4 gp). Star rose quartz (50 gp). Black pearl (1400 gp). Sard (50 gp). Malachite (4 gp). Black star sapphire (1500 gp). Azurite (4 gp). Red garnet (70 gp).


Social Check DCs


Ûkbûk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, white cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy black hair. His eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Ûkbûk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Insomniac, Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ûkbûk Hastings, Male Half-Orc Druid 16
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 44 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills History +6, Medicine +6
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Aldous Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Aldous studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Attractive, Rich, Mentor, Nature. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Aldous Ariessus, Male Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)17 (+3)
Skills Deception +8, Religion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 500 pp. Rose (20 gp). Star ruby (1600 gp). Hematite (15 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Doctor, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by brigands. Alberich was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Flaws: Hedonist. Bonds: Attractive, Enemies, Poor, Family. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Alberich Morigak, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A silver and pearl hairclip (20 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.


Social Check DCs


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Cockaby has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Disease, Mundane. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Cockaby Sympony, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 15 (+2)10 (+0)
Skills Medicine +7, Religion +9
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran, Sylvan, Aquan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A delicate brass dragon egg (60 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1000 gp). Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Seddit Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in black turtlenecks beneath a brown coat with green slacks. She has black hair. Her black eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. When Seddit reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has dedicated herself to building a better world.

Motivation: Elven compassion; and to reunite with her old friends

Ideals: Disciplined. Flaws: Racist. Bonds: Adventurer, Nature, Military. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Seddit Guilt, Female Tiefling Druid 15
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Druidic, Aquan, Terran
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Citrine (80 gp). Violet garnet (1400 gp). Black pearl (1400 gp). Rhodochrosite (8 gp). Star ruby (1100 gp). Golden yellow topaz (1400 gp). Star rose quartz (80 gp). Malachite (8 gp). Jet (160 gp). Blue quartz (8 gp). Star rose quartz (80 gp). Violet garnet (1400 gp). Banded agate (8 gp). Red-brown spinel (160 gp). Red garnet (160 gp). Deep blue spinel (1400 gp). Aquamarine (1400 gp). White pearl (160 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.


Social Check DCs


Luthra Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly red, has prominent grey streaks. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and wants to raise her children well

Flaws: Impulsive, Disease. Bonds: Attractive, Family, Rich. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Luthra Boondiggles, Female Gnome Druid 18
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 135 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 16000 gp. Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Jade (130 gp). Blue quartz (13 gp). Moss agate (13 gp). Chrysoberyl (130 gp). Smoky quartz (60 gp). Zircon (60 gp). Eye agate (13 gp). Golden yellow topaz (1600 gp). Lapis lazuli (13 gp). Chrysoberyl (130 gp). Onyx (60 gp). Chrysoberyl (130 gp). Coral (130 gp). Lapis lazuli (13 gp). Hematite (13 gp). Fire opal (900 gp). Rhodochrosite (13 gp). Moss agate (13 gp). Chalcedony (60 gp). Moonstone (60 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Star rose quartz (60 gp). Silver pearl (130 gp). Star ruby (900 gp). Freshwater pearl (13 gp). Hematite (13 gp).


Social Check DCs

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