Cask Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. Her brown fur, when down, is lengthy. She has green eyes.
Personality: Cask wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She pushes her goals aggressively. She is also a coward if confronted.
History: Cask was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear; and an old rival family wants her found
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Job, Family. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 139 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. Deep blue spinel (500 gp). Blue quartz (10 gp). Jet (150 gp). Aquamarine (500 gp).
Kyle Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of his god on his torso. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: He got into the Priest business at a young age. He was an apprentice working in his mother's forge. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and to find somewhere to settle down
Flaws: Selfish, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Deep green spinel (80 gp). Obsidian (9 gp). Violet garnet (1300 gp). Blue quartz (9 gp). Deep blue spinel (1300 gp). Star rose quartz (50 gp). Black opal (500 gp). Rhodochrosite (9 gp). Jasper (50 gp). Deep blue spinel (1300 gp). Pink pearl (80 gp). Chrysoprase (50 gp). Chalcedony (50 gp). Violet garnet (1300 gp). Sard (50 gp). Freshwater pearl (9 gp). Azurite (9 gp). Iolite (50 gp). Zircon (50 gp). Azurite (9 gp). 1 Medium magic item.
Fallond Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this western man wears a grey shirt with thin brown vertical stripes and violet pants. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Fallond lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Family. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Chalcedony (70 gp). Golden yellow topaz (1200 gp). Rock crystal (70 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Clear bright green emerald (5000 gp).
Blossom Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears baggy white pantaloons and a tan scarf, she is not a threatening figure. She has a very tight haircut. Her amber eyes are slightly larger than normal.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She got into the Miner business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break; and marry her brother to traveling adventurers
Flaws: Shy. Bonds: Religious, Job, Adventurer, Family. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Jade (80 gp). Aquamarine (700 gp). Chrysoprase (80 gp). Rock crystal (80 gp). Freshwater pearl (5 gp). Bloodstone (80 gp). Alexandrite (700 gp). Fire opal (1400 gp). Rose (80 gp). Amethyst (80 gp). Silver pearl (80 gp). Emerald (1400 gp). Azurite (5 gp). Moss agate (5 gp). Black opal (1400 gp). Hematite (5 gp). Blue quartz (5 gp). Brown-green garnet (80 gp). Red spinel (80 gp). Azurite (5 gp). 1 Medium magic item.
Cressel Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man wears a fancy green suit. His chestnut hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Artistic. Flaws: Cynical. Bonds: Attractive, Slave, Adventurer. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial, Gnome
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Rich purple corundum (900 gp). Blue quartz (14 gp). Moonstone (80 gp). White pearl (110 gp). Deep green spinel (110 gp). Aquamarine (800 gp). Hematite (14 gp). Hematite (14 gp). Chrysoprase (80 gp). Moonstone (80 gp). Golden yellow topaz (800 gp). Red spinel (110 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Aquamarine (800 gp). Jet (110 gp). Eye agate (14 gp). Blue sapphire (900 gp). Azurite (14 gp). Aquamarine (800 gp). White pearl (110 gp). Moonstone (80 gp). Moss agate (14 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His cinnamon fur is kept up in a ponytail inside a small hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a gnolls raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tricking was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 17)
Armor Class 15
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 12000 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold dragon comb with red garnet eye (1100 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Sapphire pendant on gold chain (900 gp). Sapphire pendant on gold chain (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled electrum ring (8000 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.
Duergath Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This western man has a large brown mantle and cape that has been intricately interwoven into his black robe. His clothes are grease stained in places. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born to loving parents in a slum to the west. Duergath was born on a far western desert where he grew up under the tutelage of his father, an expert Tanner. He has never given up on his music dream.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Tiger eye turquoise (16 gp). Rhodochrosite (16 gp). Malachite (16 gp). Alexandrite (800 gp). Fiery yellow corundum (1500 gp). Aquamarine (800 gp). Black opal (1500 gp). Lapis lazuli (16 gp). Aquamarine (800 gp). Moss agate (16 gp). Sard (40 gp). Moss agate (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!