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NPC Generator

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Advanced [show]


Heather Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress, and she perpetually has her monstrous two handed axe ready. She wears a broad hat to hide her balding. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Stoic and calm, she prefers to meditate than take action. She enjoys reading and quiet.

History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Fighting, Disciplined, Logical. Flaws: Disease. Bonds: Attractive, Military. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Heather Callan, Female Half-Elf Druid 15
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +6, Stealth +9
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 400 pp. A small bag of saffron. (100 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Scorn, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. She has wavy white hair. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Priest business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. Days after completing her studies, news broke out that her hometown was attacked by orcs. Naamah was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Impeccable, Athletic. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Naamah Scorn, Female Tiefling Druid 16
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 77 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 18 (+4)13 (+1)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 500 pp.


Social Check DCs


Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his shield. He has moderate length brass crest. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)18 (+4)
Skills Athletics +8, Persuasion +9
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 2000 gp. Violet garnet (200 gp). Sardonyx (30 gp). Moss agate (5 gp). Clear bright green emerald (5000 gp). Smoky quartz (30 gp). Rock crystal (30 gp). Onyx (30 gp). Banded agate (5 gp). 1 Medium magic item.


Social Check DCs


Mordai Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His hair is silver and curly. He has white eyes and a black hat with a blue feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Terse, Antagonistic, Disease, Insomniac. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Mordai Fluke, Male Tiefling Druid 16
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 64 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +8
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 4000 gp. Sard (20 gp). Onyx (20 gp). Deep blue spinel (1600 gp). Freshwater pearl (5 gp). Chrysoprase (20 gp). Jasper (20 gp). Rose (20 gp). Brown diamond (6000 gp). Moonstone (20 gp). Bloodstone (20 gp). Bloodstone (20 gp). Alexandrite (1600 gp). Chalcedony (20 gp). Pink pearl (100 gp). Sardonyx (20 gp). Iolite (20 gp). Tiger eye turquoise (5 gp). Moss agate (5 gp). Rock crystal (20 gp). Jade (100 gp). Malachite (5 gp). Hematite (5 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.


Social Check DCs


Az-Adar Law, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his son; and he's repulsed by the pc

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Az-Adar Law, Male Half-Orc Druid 17
Medium (6'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 133 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Medicine +7, Nature +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 10000 gp. Malachite (16 gp). Alexandrite (600 gp). Chalcedony (70 gp). Jacinth (3000 gp). Peridot (70 gp). Moss agate (16 gp). Rock crystal (70 gp). Blue quartz (16 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Chrysoprase (70 gp). Citrine (70 gp). Tiger eye turquoise (16 gp). Coral (140 gp). Star rose quartz (70 gp). Moss agate (16 gp). Zircon (70 gp). Tourmaline (140 gp). Chrysoprase (70 gp). Eye agate (16 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). 1 Medium magic item.


Social Check DCs


Beloril Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is generally shirtless and showing off his tattooed chest, marred by sweets. His auburn hair is unkempt and raggedy. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Beloril lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the north, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Poor, Religious, Immigrant, Family, Military. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Beloril Dankil, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +7, Animal Handling +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp. Carnelian (20 gp). Brown-green garnet (90 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His beige fur is singed and shortened. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has achieved small success as a Map Maker.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Drifting Paws, Male Tabaxi Druid 15
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)7 (-2) 17 (+3)13 (+1)
Skills Athletics +4, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 5000 gp. Blue quartz (9 gp). Smoky quartz (70 gp). Moss agate (9 gp). Azurite (9 gp). Aquamarine (200 gp). Rose (70 gp). Hematite (9 gp). Jasper (70 gp). Blue star sapphire (1600 gp). Freshwater pearl (9 gp). Lapis lazuli (9 gp). Blue star sapphire (1600 gp). Coral (70 gp). Sardonyx (70 gp). Banded agate (9 gp). Jet (70 gp). Azurite (9 gp). Onyx (70 gp). Obsidian (9 gp). Iolite (70 gp). 1 Medium magic item.


Social Check DCs

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