Numba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a hammer. Her hair is short and blonde. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with finding treasure.
History: She was born at the edge of vast plains. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: To be a Knight again; and she is unsatisfied with her job
Ideals: Logical. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp.
Jabbie Turen, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. He has moderate length silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He became a Bookbinder soon after.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 150 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 21 (+5) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2300 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (300 gp).
Griselda Presley, Female Human [Permalink]
Personal [hide]
Description: She wears just a grey suit. She carries with her a set of spears on her belt, each one with a emerald on the hilt. With bright chestnut hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.
History: Born to a Fisher, her father struggled to pay the bills. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Orc, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Alexandrite (1200 gp). Rock crystal (70 gp). Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He carries a battered falchion and tarnished hammer as well. He has styled his copper crest well, parting it to the right. His eyes are a pleasant gold.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: Mreksh was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Passionate, Gifted. Flaws: PTSD. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 55 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Jasper (60 gp). Emerald (1100 gp). Eye agate (16 gp). Clear bright green emerald (3000 gp). Aquamarine (600 gp). Red spinel (100 gp). Citrine (60 gp). Aquamarine (600 gp). Aquamarine (600 gp). Deep green spinel (100 gp). Moss agate (16 gp). White pearl (100 gp). Iolite (60 gp). Tiger eye turquoise (16 gp). Red-brown spinel (100 gp). Violet garnet (600 gp). Hematite (16 gp). Violet garnet (600 gp). Jasper (60 gp). Violet garnet (600 gp). Silver pearl (100 gp). Blue-white diamond (3000 gp). 1 Medium magic item.
Grigi Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered pickaxe and tarnished dagger as well. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Grigi was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. After a long history of fighting, Grigi and her spouse have recently divorced.
Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Peridot (80 gp). Chrysoberyl (160 gp). Violet garnet (700 gp). Aquamarine (700 gp). Jasper (80 gp). Onyx (80 gp). Deep blue spinel (700 gp). Moonstone (80 gp). Violet garnet (700 gp). Malachite (14 gp). Lapis lazuli (14 gp). Citrine (80 gp). Rose (80 gp). Chalcedony (80 gp). Chrysoberyl (160 gp). Zircon (80 gp). Hematite (14 gp). Blue quartz (14 gp). Alexandrite (700 gp). Violet garnet (700 gp). Sardonyx (80 gp). Lapis lazuli (14 gp). Banded agate (14 gp). Sardonyx (80 gp). Blue star sapphire (1600 gp). Alexandrite (700 gp). Malachite (14 gp). Golden yellow topaz (700 gp). Rich purple corundum (1600 gp). Rock crystal (80 gp).
Alice Jacobs, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her silver hair is smooth and relatively long. Her fierce blue eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and she has a crush on the local barber
Ideals: Joker. Bonds: Attractive, Has a crush, Military, Mentor. Occupation: Healer
Voice: Russian accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1600 pp. Deep blue spinel (600 gp). Violet garnet (600 gp). White pearl (80 gp). Jet (80 gp). Red spinel (80 gp). Malachite (15 gp). Emerald (700 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Eye agate (15 gp). Chrysoprase (40 gp). Hematite (15 gp). Deep blue spinel (600 gp). Star ruby (700 gp). Tourmaline (80 gp). White pearl (80 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Golden yellow topaz (600 gp). Azurite (15 gp). Alexandrite (600 gp). Malachite (15 gp). Alexandrite (600 gp). Rose (40 gp).
Gildmak Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy white hair. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Performer profession.
History: Born to a pair of adventurers, Gildmak grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Healer
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
