Moon Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length cinnamon fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Moon will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Guard, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and a deep hatred of brigands
Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Religious, Poor. Occupation: Tanner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. White opal (800 gp). Carnelian (20 gp). Aquamarine (500 gp). Chalcedony (20 gp). Rock crystal (20 gp). Red-brown spinel (160 gp). Chrysoprase (20 gp). Chalcedony (20 gp). Star rose quartz (20 gp). 1 Medium magic item.
Ilde Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Ilde studied abroad. After coming to the age of reason, Ilde took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Ilde never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and retire the richest woman in the west
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: In love, Attractive. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Freshwater pearl (6 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Hematite (6 gp). Azurite (6 gp). Jasper (60 gp). Iolite (60 gp). Fire opal (900 gp). Alexandrite (1200 gp). Rock crystal (60 gp). Zircon (60 gp). Eye agate (6 gp). Bloodstone (60 gp). Deep green spinel (50 gp). Tiger eye turquoise (6 gp). Blue quartz (6 gp). Onyx (60 gp).
Irann Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue armored body suit, with a simple violet line shooting up and back down. She wears her black hair up. Her eyes are a pleasant violet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south, but her parents moved at a very young age to the north. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has passion for adventuring and risk
Ideals: Justice. Bonds: Immigrant, Slave, Adventurer. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Bloodstone (60 gp). Sard (60 gp). Brown-green garnet (60 gp). Amethyst (60 gp). Blue star sapphire (600 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item.
Harriet Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. She has dyed her greying silver hair a little too much giving a sharp silver color. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Harriet was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She is content; and many illithids want her driven away
Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Immigrant, Military. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 10
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Major magic item.
Bilga Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. She has a long golden ponytail with little hanging trinkets. She has a dull look in her green eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born blind and as such lacked many opportunities for work. In her 13th year, her parents were killed by a goblins raid, leaving Bilga alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Enemies, Family. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 129 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Sapphire pendant on gold chain (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (2000 gp). Gold dragon comb with red garnet eye (700 gp). Black velvet mask with numerous citrines (160 gp).
Lia Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a robe, a symbol of strength around her neck, and a nunchaku on her belt. Her whole body is exceptionally muscular. She wears a Stetson hat to hide her balding. Her fierce hazel eyes like to dwell on things.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a xeno-phobe, disliking non-Elves.
History: Lia was born in the south. At a young age she loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Lia's homeland. Lia decided to take the middle way and become a bodyguard. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion
Ideals: Fighting, Persistence. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Bloodstone (30 gp). Tiger eye turquoise (15 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item.
Korfel Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair up in a very large beehive style do. He has several tiny amber earrings on each ear.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Bonds: Rich, Nature, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 37 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
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