Adelard Shelley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and tends to wear a large brown jacket. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Mundane, Selfish. Bonds: Military, Job. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (170 gp). Gold music box (1000 gp). Solid gold idol (700 gp). 1 Medium magic item.
Beloril Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He is lazy, self-centered, vain, and jealous.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Opinionated. Flaws: Ugly, Selfish, Mundane, Fearful. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Sardonyx (20 gp). Chrysoprase (20 gp). Violet garnet (1400 gp). Tourmaline (90 gp). Banded agate (12 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Rhodochrosite (12 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
Mary Myerscough, Female Human [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has wavy red hair. She wears an eyepatch.
Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 116 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Abyssal, Celestial
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Marlee, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing the road beaten gear of a warrior. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A skeptical and narcissistic woman, Sarah's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Sarah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Armorer
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Druidic
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 5000 gp. Aquamarine (1500 gp). Bloodstone (20 gp). Violet garnet (1500 gp). Red garnet (90 gp). Moss agate (12 gp). Carnelian (20 gp). Peridot (20 gp). 1 Medium magic item.
Dazzazn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his bronze crest to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 7
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 4d8+0, Ranged +2 / 4d8-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Iolite (30 gp). Blue diamond (6000 gp). Freshwater pearl (7 gp). Jasper (30 gp). Star ruby (400 gp). Tiger eye turquoise (7 gp). Emerald (400 gp). 1 Minor magic item.
Kansif Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many violet ritualistic tattoos. She is wearing the road beaten gear of a warrior. She wears a broad hat to hide her balding. Her eyes are amber.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered singing. She then took over the family business and is one of the better Doctor for hire.
Motivation: She's in love; and wants her loneliness to end
Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Job, Nature, Has a crush. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 86 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. Tourmaline (130 gp). Lapis lazuli (13 gp). Bloodstone (60 gp). Banded agate (13 gp). Red garnet (130 gp). Bloodstone (60 gp). Tiger eye turquoise (13 gp). Chrysoberyl (130 gp). Star ruby (1200 gp). Deep green spinel (130 gp). Hematite (13 gp). Jasper (60 gp). Smoky quartz (60 gp). Red-brown spinel (130 gp). Rhodochrosite (13 gp). Smoky quartz (60 gp). Moonstone (60 gp). Brown-green garnet (130 gp). Deep blue spinel (400 gp). White pearl (130 gp). Alexandrite (400 gp). Silver pearl (130 gp). Jade (130 gp). Chalcedony (60 gp). Onyx (60 gp). Star rose quartz (60 gp). Red garnet (130 gp). Pink pearl (130 gp). Hematite (13 gp). Black pearl (400 gp). 1 Medium magic item.
Lia Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. She is tall, broad shouldered and powerfully built. Her tied-back hair is brown. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Halfling culture. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lia took refuge in the old dungeon and found the beat up kukri and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Ugly, Racist, Fearful. Bonds: Rich, Nature, Immigrant. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 104 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 300 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1400 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled electrum ring (7000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

