Ida Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She is generally shirtless and showing off her tattooed chest. She wears her hair in dreadlocks. This brown eyed northerner is not easily forgotten.
Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Ida was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Antagonistic, Depressed. Bonds: Attractive, Religious, Adventurer. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 44 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1400 pp. Emerald (500 gp). Black opal (500 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). Azurite (13 gp). Azurite (13 gp). Red garnet (120 gp). Silver pearl (120 gp). Emerald (500 gp). Blue quartz (13 gp). Silver pearl (120 gp). Malachite (13 gp). Amethyst (120 gp). Rose (70 gp). Amethyst (120 gp).
Ronwe Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'4". She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze, and her gloved hand is found clutching a hand crossbow. She keeps her long dark red hair kept up in a rat tail. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Ronwe's first love is herself. Her second love is also herself. She is afraid of women and trembles around them
History: Ronwe was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.
Motivation: Her spouse's relatives view her with great suspicion; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Druidic, Terran
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Aquamarine (1500 gp). Hematite (4 gp). Deep blue spinel (1500 gp). Red-brown spinel (150 gp). Aquamarine (1500 gp). Rock crystal (30 gp). Iolite (30 gp). Jasper (30 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Citrine (30 gp). Carnelian (30 gp). Banded agate (4 gp). Blue quartz (4 gp). Peridot (30 gp). Jade (150 gp).
Oriel Weld, Female Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her hand crossbow with her veritable burlap sack of a shirt. She sports brown long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Oriel has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Pacifist. Flaws: Disease, Shy. Bonds: Religious. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Jeweled gold crown (2000 gp). 1 Medium magic item.
Tree Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He very much looks the part of a Seamstress. His brown fur, when down, is lengthy. This hazel eyed westerner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Miller, who enjoyed hunting, Tree was taken on many hunting expeditions. His childhood dream was to be a Miller, but he was a colossal failure. He has worked as a Seamstress like his mother before him.
Motivation: To be a Miller again; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Bonds: Job, Rich, Nature. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Old masterpiece painting (400 gp). Jeweled anklet (3000 gp).
Silent Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown fur is long and unkept. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Mundane, Shy. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 500 pp. Hematite (4 gp). Onyx (60 gp). Amethyst (90 gp). White opal (400 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Rose (60 gp). Black star sapphire (400 gp). 1 Medium magic item.
Dain Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His long golden hair reaches down to his waist. His amber eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Fletcher, his father struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Dain's homeland. Dain decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Terse, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 60 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (1000 gp). Old masterpiece painting (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Old masterpiece painting (1300 gp). Gold and topaz bottle stopper cork (300 gp). A silver and pearl hairclip (70 gp). Silver chalice with lapis lazuli gems (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Nemeia Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. She wears her chestnut hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Nemeia wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the east, but her parents moved at a very young age to the north. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined, Impeccable. Flaws: Secretive. Bonds: Attractive, Immigrant, Rich. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 141 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Druidic, Terran, Goblin
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp. Chrysoberyl (160 gp). Brown-green garnet (160 gp). Bloodstone (50 gp). Alexandrite (400 gp). Carnelian (50 gp). Obsidian (4 gp). Banded agate (4 gp). Zircon (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!