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NPC Generator

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Advanced [show]


Kansif Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She has wavy golden hair. She wears an eyepatch.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Slave Trader

Voice: Low and grunting

Attributes [hide]

Kansif Marley, Female Half-Orc Druid 15
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Nature +8, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Druidic, Gnoll, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. Freshwater pearl (9 gp). Hematite (9 gp). Bloodstone (70 gp). Golden yellow topaz (800 gp). Red-brown spinel (70 gp). Obsidian (9 gp). Carnelian (70 gp). Sardonyx (70 gp). Violet garnet (800 gp). 1 Medium magic item.


Social Check DCs


Lone Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean pastel cloak covering her clean studded leather. She carries a battered glaive and tarnished nunchaku as well. She wears a broad hat to cover her moderate length brown fur. Her amber eyes dart from person to person.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Lone grew up listening to her father's many stories. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Lone Plume, Female Tabaxi Druid 16
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 103 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)7 (-2) 15 (+2)14 (+2)
Skills Intimidation +7, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Amber (40 gp). Deep green spinel (40 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp). Peridot (80 gp). Moonstone (80 gp). Star ruby (1400 gp). Lapis lazuli (9 gp). Moss agate (9 gp). Black pearl (900 gp). Tourmaline (40 gp). Golden yellow topaz (900 gp). Chrysoprase (80 gp). Citrine (80 gp). Chalcedony (80 gp). 1 Medium magic item.


Social Check DCs


Susannah Dalton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are green.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She struck the Cartwright job and began her own company from there.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Family. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Susannah Dalton, Female Human Druid 17
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 104 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Insight +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 7000 gp. Cloth of gold vestments (130 gp). Gold cup set with emeralds (6000 gp). Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Solid gold idol (500 gp). A delicate brass dragon egg (30 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (800 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).


Social Check DCs


Mordai Heal, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His hair, while still mostly red, has prominent grey streaks. His silver eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Rich, Religious, Nature, Job. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Mordai Heal, Male Tiefling Druid 16
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Black velvet mask with numerous citrines (30 gp). Cloth of gold vestments (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A roughly beaten golden orb (30 gp). Old masterpiece painting (2400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). A small bag of saffron. (20 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled gold crown (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Finely wrought small gold bracelet (20 gp). Black velvet mask with numerous citrines (30 gp). Solid gold idol (200 gp).


Social Check DCs


Shaena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, white, dusty cloak. She has wavy black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and find a way to reverse the transformation of her sister

Ideals: Justice. Flaws: Shy, Antagonistic. Bonds: Poor, Family, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Shaena Greenleaf, Female Halfling Druid 17
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 11 (+0)18 (+4)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 6000 gp. Malachite (5 gp). Aquamarine (900 gp). Azurite (5 gp). Moss agate (5 gp). Azurite (5 gp). Alexandrite (900 gp). Pink pearl (100 gp). Hematite (5 gp). Fiery yellow corundum (1000 gp). Golden pearl (100 gp). Chrysoprase (80 gp). Hematite (5 gp). Zircon (80 gp). Chalcedony (80 gp). Silver pearl (100 gp). Eye agate (5 gp). Carnelian (80 gp). Deep green spinel (100 gp). Deep blue spinel (900 gp).


Social Check DCs


Dara Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her red hair is singed and shortened. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a necromancer, Dara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Dara Erenaeth, Female Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 700 pp.


Social Check DCs


Lance Upton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is portly but not overly obese. His red hair is long and unkept. This blue eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Lance was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the large cave and found the beat up dagger and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Adventurer, Job, Nature. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Lance Upton, Male Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 12
Languages Common, Infernal, Giant, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. Bloodstone (50 gp). Deep blue spinel (1500 gp). Pink pearl (70 gp). Jet (70 gp). Rose (50 gp). 1 Medium magic item.


Social Check DCs

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