Adelard Beckwith, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a brown and white robe with the hood down. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Malachite (4 gp). Azurite (4 gp). Black pearl (600 gp). 1 Medium magic item.
Orianna Open, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She keeps her black hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is searching for what she claims is her rightful reward.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero
Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Adventurer, Debt. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Tiger eye turquoise (16 gp). Alexandrite (600 gp). Chrysoberyl (130 gp). Chalcedony (50 gp). Obsidian (16 gp). Jet (130 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Obsidian (16 gp). Rose (50 gp). Chalcedony (50 gp). Eye agate (16 gp). Lapis lazuli (16 gp). Tiger eye turquoise (16 gp). 1 Medium magic item. 1 Medium magic item.
Cloak Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He has no fur. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 76 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Rose (80 gp). Brown-green garnet (130 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp). Alexandrite (1500 gp). 1 Medium magic item.
Gilthur Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown cloak and cross-gartered grey stockings. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. His green eyes are slightly larger than normal.
Personality: Gilthur speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Shipwright, but he got bored and became a Spice Merchant. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and he feels threatened by others
Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 144 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 18 (+4) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Goblin, Giant
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Aquamarine (200 gp). Blue sapphire (500 gp). Blue quartz (7 gp). Moonstone (20 gp). Smoky quartz (20 gp). Fiery yellow corundum (500 gp). White pearl (130 gp). Peridot (20 gp). Smoky quartz (20 gp). Malachite (7 gp). Violet garnet (200 gp). Carnelian (20 gp). Hematite (7 gp). Chrysoberyl (130 gp). Violet garnet (200 gp). Rhodochrosite (7 gp). Moss agate (7 gp). Blue star sapphire (500 gp). Carnelian (20 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His lavender fur is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his poetry dream.
Motivation: He is greedy.
Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 57 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Celestial
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item.
Katherine Riley, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. She has silver hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Katherine was born the youngest of three triplets. One day when Katherine was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Katherine was heart-stricken from the event, and her father started working long hours to provde for them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and an old rival family wants her found
Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Family. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Rhodochrosite (4 gp). Golden yellow topaz (1400 gp). Azurite (4 gp). Hematite (4 gp). Tourmaline (60 gp). Iolite (70 gp). Malachite (4 gp). Rhodochrosite (4 gp).
Tod Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears just a white suit. He wears a wide-brimmed hat to cover his moderate length silver hair. His blue unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.
History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Disease, Antagonistic, Ugly. Bonds: Adventurer, Immigrant. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Orc, Giant, Gnoll
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Blue sapphire (500 gp). Brown-green garnet (40 gp). Rose (20 gp). Star rose quartz (20 gp). Red garnet (40 gp). Black star sapphire (500 gp). Deep blue spinel (700 gp). Blue quartz (14 gp). Zircon (20 gp). White opal (500 gp). White opal (500 gp). Rock crystal (20 gp). Chalcedony (20 gp). Moss agate (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

